Sword Art Online: Fatal Bullet – Lisbeth’s Workshop
Lisbeth’s Weapon Modification Skill: (You can see the current one when you open her Shop)
- Lv.5 Unlock Solitary Sands on Extreme.
- Lv.6 Unlock Old South on Extreme.
- Lv.7 Unlock Flugel on Extreme.
Weapon Enhancing:
-Weapons have ranks from 1 to 7. More Rank more Damage.
-You can raise it only 2 times, represented in the name as “+” or “++.” Ex: “AMR Tiamat++”.
-Rank 7 is the maximum. You can’t raise a weapon with base rank 7.
-You can choose from 3 recipes to upgrade. Choose according to your mats.
-You can buy mats from the Shady Materials Vendor.
-You can’t pass rank 4 on normal difficulty.
-You can’t enhance a weapon equipped. (On you or your ArfaSys)
-You can’t enhance a weapon equipped on a “Customization Save.” (On you or your ArfaSys)
-You can’t enhance a weapon saved as Favorite.
Weapon Transforming:
-Weapons have memory slots (aka mods).
-You can upgrade or replace mods from a weapon with another one. The one you choose first is the weapon to upgrade; the second one is the material.
-You lose the weapon you used as material.
-Rarity determines how many mods they have, from 0 (Common) to 8 (Legendary).
-Weapon Rank and Rarity determine Transformation Chips cost.
-You can’t replace locked slots. (Represented with a golden diamond).
-You can have half of the total slots unlocked. You need an Unlocking Chip to unlock a slot.
-You can’t repeat mods.
-You can buy both Chips from the Shady Materials Vendor.
-There is a mod cap based on Lis skill.
-Locked mods get upgraded automatically if the material has them.
-Unlocked mods no. You have to select them manually.
-You can use any weapon as material. Same as when enhancing, you can’t have it equipped.
-You can’t Transform Accessories nor use them as Material.
Mods
This is what you want in an all-purpose weapon:
-Critical Damage
-Physical/Optical/Explosive Attack
-Weak Spot Damage
-Weapon Attack
-Damage vs. Mechs
-Damage at Max HP
And two of the following:
-Ammo Acquired
-Ammo Capacity
-Auto-Reload Rate
-Bullet Circle Accuracy
-Bullet Circle Stabilization Speed
-Critical Rate
This is for specific purposes:
-Damage From Behind
-Damage Vs. Lifeforms
-Damage Vs. Humanoids
-Damage When Near Death
-Debuff Stacking
-Experience Points
This is useless:
-Medal Gauge Increase
-Trade Value
-Damage When Off-Guard
Shady location: