Two Point Hospital – Patients
/Patients
The patient panel will give you an overview of everything about them. Their current health, happiness and energy, as well as the condition they have, what they’re feeling, a breakdown of the illness and its stats (such as difficulty, and whether your staff will be able to handle it), which room they’re currently going to, and how long they’ve been in the hospital.
At the bottom, you’ll see a panel of actions you can make on them. They are:
Send Home – send the patient home, useful if the difficulty is high and your skill is low, and you don’t want to risk failing a treatment or flat out killing them.
Send for Treatment – force them to go for a treatment without being fully diagnosed; useful if you need to hurry them along and believe your skill will cover it, but risky as a forced treatment can kill them.