Space Hulk: Tactics - Common Rules - Magic Game World

Space Hulk: Tactics – Common Rules

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Common Rules

Each unit has Actions Points (AP). They are spent for actions like Interaction, Close Assault or Movements. The AP count is reset at the beginning of a new turn.

 

 

Only the Terminators can retrieve additional AP (AP Squad) by converting a Card.

 

 

Convert a Card has a different effect depending of the faction you play.

 

 

Only Terminators need to have a line of sight in order to use certain actions (ie: Shoot Action with a Storm Bolter). A line of sight can be obstructed by a unit or an Interactive Object (ie: doors).

 

 

A Full Turn is the addition of Terminator + Genestealer Turns.

 

 

At the end of their Turn, each opponent draw the necessary amount of cards to have 3 of them in hand. If they already have 3 cards (or more) at the end of their turn, no cards are drew.

 

 

We advise you to set the timer to the maximum value for your first missions.

 

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    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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