X4: Foundations – Ship Modes
Travel
After a short delay, the ship will accelerate to a higher speed, allowing long distances in space to be rapidly traversed. While in Travel Mode, steering is impaired. Loss of shielding will disable Travel Mode, preventing its use for escaping combat. Using Boost directly after exiting Travel Mode provides a short burst of extremely high speed.
Scan
Colour-codes the modules and equipment of stations and ships when close enough. By getting very close to a station module, you can passively obtain information about it. Similarly, getting close to a ship, right-clicking, and initiating an active scan will reveal information about the ship as well. The amount of information gained is proportional to the type of scanner equipped (Basic Scanner < Police Scanner < Spacesuit Scanner < Upgraded Spacesuit Scanner). Audio Signals and Data Leaks are highlighted in red and can be scanned passively.
Long Range Scan
- Enables the ship to charge a pulse to scan for objects in space around the player ship. The longer the pulse is charged, the further it travels (200 km max). However, charging for too long will cause the pulse to abort. The pulse travels away from the ship within boundaries of 45° above and below the horizon as viewed from the cockpit.
- Size of objects impacts performance:
Very large objects (stations, gates, and accelerators) are detected within a 360° radius around the ship.
Smaller objects can only be detected in a 120° forward-angle (depicted by the wave visual):
Blue ping = wrecks and uncommon lockboxes
Yellow ping = explosive asteroids and rare lockboxes
Purple ping = anomalies
Grey/white = Other
Nebulae have a blue/cyan glow
Seta
Singularity Engine Time Accelerator – Accelerates the passage of time for everything relative to the player ship by 6 times. This makes long journeys seem shorter and allows for long trades to pass more quickly, but it also speeds up time for your competitors.