Imperator: Rome Cheat Codes
Articles, Imperator: Rome /
29 Mar 2019
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Accessing Cheat Codes
You can access all cheat codes by booting up the game, pressing the tilde key (`), and typing “help” in the console.
Alternatively, hit ~ tilde to open the console. Once open, press SHIFT + TAB simultaneously to see all drop-down console commands. Happy cheating!
Note: Press the up or down arrow keys to traverse through previously executed commands. Many codes can be turned off by repeating the command, but sometimes reloading the save or exiting the game is necessary.
Cheat Codes and Their Effects
- ae [amount] – Increases aggressive expansion by a specified number, or 20 if nothing is indicated.
- ai – Turns AI control on/off.
- adm [amount] – Get administrative power points (if not specified, gives 999).
- amnesia [countrytag] – Makes AI forget about the specified country.
- annex [countrytag] – Annexes the specified country to yours.
- army[cohortcount][province] – Adds a specific amount of units in the selected province.
- army_loyalty [prov] [amount] – Sets army loyalty to the specified amount.
- cash [amount] – Adds the specified amount of gold (Extra Money).
- centralisation [amount] – Increases centralization by a specified number.
- civil_war [countrytag] – Starts a civil war in the specified country.
- conquer [province] – Colonizes the specified city.
- control [province] – Occupies the specified city.
- centralization [amount] – Sets centralization to the specified amount.
- civilwar [countrytag] – Starts a civil war in the specified country.
- conquer [provid] – Conquers the specified province.
- debug_mode – Displays province ID, country tag, and border distance when mousing over provinces.
- declare_war [Country 1] [Country 2] – Makes Country 1 declare war on Country 2.
- deplay_diplo – Turns on/off instant reaction to diplomatic actions.
- dip [amount] – Get diplomatic power points (if not specified, gives 999).
- event [Event ID] [Target] – Runs an event by its ID for a specific target (if specified).
- exile – The selected detachment of troops becomes “expelled” (by analogy with a detachment outside its native provinces after the end of the war).
- halt – The selected unit stops moving to another city, even if it has already passed more than half the way.
- healthy_economy – Shows the percentage of the state of health of the economy of all countries in the world.
- horde [province] – Spawns a barbarian horde in the specified province.
- forcepeace – Instantly ends current wars.
- fow – Toggles fog of war on/off.
- instant_war – Toggles the delay between declarations of war on/off.
- kill [id] – Kills the target.
- legitimacy [amount] – Sets the legitimacy of the current ruler.
- make_child [mother] [father] – Spawns a child for the specified parents.
- manpower [amount] – Adds the specified amount of manpower (in thousands).
- marry [Character ID 1] [Character ID 2 ] – Marries two characters.
- mil [amount] – Get military power points (if not specified, gives 999).
- navy [shipcount][province] – Spawns a specified amount of Triremes in a province.
- revolt [countrytag] – Starts a revolt in the specified country.
- pirates [city number] – Places 7 pirate triremes in the specified sea.
- power [amount] – Gives 3 effects of +1000 to civic power, oratory, and religious.
- prestige [amount] – Adds prestige. Gives 5 prestige if no amount is given.
- sailors [amount] – Adds extra sailors.
- select_province [city number] – Selects the city with the specified number.
- set_age [Character ID] [amount] – Changes the age of the specified character by the specified number.
- state_loyalty [city number] [amount] – Increases province loyalty.
- stab [amount] – Sets stability to the specified number, or to the maximum, if nothing is indicated.
- tag [Country Tag] – Allows you to manage the specified country.
- ti – Toggles terra incognita on/off.
- tick_day [number of days] – Advances time by the specified number of days.
- tyranny [amount] – Increases the level of tyranny by the specified amount, or by 10 if nothing is specified.
- warexhaustion [amount] – Increases military fatigue by the specified number, or to the maximum if nothing is indicated.
- unrest [City number] [amount] – Increases the level of unrest in the specified city by the specified number, or by 8 if not specified.
- yesman – Toggles AI diplomatic responses (on: always accept; off: normal response).
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