Starpoint Gemini 3 Controls - Magic Game World

Starpoint Gemini 3 Controls

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Default Key bindings

This page documents the controls available while playing Starpoint Gemini 3 and their default settings. You can re-map these controls to other keys to suit your preferences.

 

 

Movement

  • Forward – Throttle forward. Default is W

 

  • Reverse – Throttle reverse. Default is S

 

  • Strafe left / right – Default is A / D

 

  • Strafe up / down – Default is Space, C

 

  • Roll left / right – Default is Q / E

 

  • Boost – Default is Left Shift

 

  • Cut engines – Deactivate engines and let inertia carry you. Default is Y

 

  • Cruise mode – Draw all power into the engines to travel fast. Weapons are deactivating during cruise. Default is (Hold) Left Control

 

 

Combat

  • Fire weapons – Fire the main weapons that use Energy. Default is LMB

 

  • Launch missile – Only guided missiles track their target! Default is RMB.

 

  • Lock-on target – Keep the reticle over the target and press MMB (default)

 

  • Switch weapon – Cycle between the two equipped weapons. Default is F

 

  • Switch missile – Cycle between the two equipped missiles. Default is G

 

 

Quick Interface

When using the keyboard, you have some other shortcuts at your disposal:

 

  • Starchart – M

 

  • Skills – K

 

  • Journal – J

 

  • Inventory – I

 

  • Crafting – Scroll Down

 

 

Equipment

Each equipment slot is numbered. Use the slot’s corresponding number to activate a piece of equipment. Default are 5, 6, 7, 8

 

 

Interact

Each available interaction with the targeted object is numbered. Press the number to interact with the object in the desired way. Default are 1, 2

 

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    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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