Dominions 6: Legendary Spells
Articles, Dominions 6 /
02 Jan 2023
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In Dominions 6, reaching level 9 in the magic schools (but not construction, that’s different), you enter the world of legendary spells… This is a big moment in the game: you get to choose one powerful spell to research first, & yes, you can tackle the others later, but just remember, it’s quite a resource & time investment since you can only work on them one at a time.
Legendary Spells
So what’s special about these legendary spells? They’re either super powerful or they give you more value compared to the lower-level ones… Let’s dive into each path & check out their banishment spells & their cool effects:
- Fire has “Ashes to Ashes” – this spell brings burning as an additional effect, great for extra damage.
- Air features “Wind of Memories” – it’s all about a longer reach & a larger area of effect, though with a bit less damage.
- Water’s got “Purifying Water” – it ups the area of effect & dials down the damage just a bit. Also, it’s got this secondary effect that does extra damage to those without armor.
- Earth features “Pull from the Grave” – it adds Earth Grip as a secondary effect, which is pretty neat.
- Astral’s “Stellar Decree” – enhances range & area but with a slight reduction in damage… Its unique aspect? Stuns undead who still have their mental faculties.
- Death presents “Decree of the Underworld” – its special feature is causing confusion among the undead who retain their minds.
- Nature brings “Final Rest” – has a smaller area of effect & is easier to resist, but if it hits, it’s extremely lethal.
- Glamour with “Return of the Past” – increases range & area, reduces damage a bit, but adds extra damage against non-mindless undead.
- Blood, interestingly, doesn’t have a Banishment spell, making it unique among the paths.
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