Age of Wonders: Planetfall – Marauders
Marauders are unaffiliated monsters and brigands that are hostile towards each other Faction and can be killed without without any consequences. Marauder armies become active after 5-10 turns and increase in strength as the game progresses.
Marauders always seek to attack stacks first. If no stack is found they will attack province bases. And if no province is found they will attack colony centers.
If a marauder unit enters a province base it will raze it within 3 turns. If a marauder unit enters a colony center it will plunge it into anarchy. If the anarchy timer expires the colony will be reduced to a camp.
When marauders enter a sector they will pause for one turn, allowing the commander to prepare for the inevitable battle.
Marauders are created from marauder spawners, dwellings that occupy a sector and have to be cleared before the sector can be exploited.