BATTLETECH - Accuracy Modifiers - Magic Game World

BATTLETECH – Accuracy Modifiers

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The game determines the chance to hit by the formula: BaseAcc + GunnerySkill*0.025 + AccModifierScore*0.05.

 

Many things determine this modifier score, and You can check the modifiers by placing your mouse over the weapons list on the bottom right with a target selected. The following is a non-comprehensive list of common modifiers.

 

  • Elevation (+1 for shooting target lower, -1 for higher)

 

  • Arm-mounted (+1 for weapons mounted on the arm)

 

  • Evasion (-1 for each charge the target has)

 

  • Indirect fire (-3 when no Line-of-Sight (LOS) is available)

 

  • Sensors disrupted (-1 When a PPC has previously hit an attacker)

 

  • Targeting Enhanced (+X When a compatible TTS is mounted on the attacker.)

 

  • Long Range

 

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    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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