Broken Arrow PC Controls and Hotkeys
War is serious business. There is an intense level of thought and strategy that goes into even the most seemingly minor of maneuvers. When every decision you make is weighed in terms of lives, it really has to be. Being flippant with human lives doesn’t really inspire confidence in leadership.
Broken Arrow from developer Steel Balalaika and publisher Slitherine Ltd. seeks to empower players by putting them in charge of over 200 different military units across several categories, and organizing military strategies that can overcome dozens of different battle situations. Even better, you can customize every aspect of each of your units to make your very own military.
Just as in real life, being responsible for dramatic military decisions in Broken Arrow is difficult and stressful on its own. You don’t want to add your own confusion over the controls to those stressors, and you won’t have to. With this handy control guide, you can have every button and its function at your fingertips, at all times. No more guessing, no more mistaken moves, and no more wasted units.
Check out this Broken Arrow control guide, make some notes, or just keep it open as you play. You might find that it is invaluable to your gaming experience.
Keyboard Shortcuts
- W, A, S, D: Camera Movement
- Assign group number: Ctrl + 1,2, 3… 9
- B – Back to base: Send the unit back to base in exchange for a partial refund of its price. The unit can be called back later.
- U – Unload: Unload your cargo/passengers to the specified destination. (2xU to unload immediately)
- R – Reverse move: Movement with reverse gear.
- F – Fast move: Move on the roads to go faster.
- Fl – Info: Display this help panel while you play.
- Shift: Queue orders
- X – Smoke grenades: Fire smoke grenades around the unit to break the line of sight.
- Q – Assault: Move in combat mode, stop and attack enemy units you encounter.
- H – Ambush mode: When activated the unit only fires when fired upon.
- T – Fire mission: Configure and artillery strike or lay suppressive fire.
- E – Stop: Cancels any ongoing order.
- V – Change altitude: Fly low to hide behind obstacles for helicopters or avoid radar detection for planes.
- Z – Sprint: Run faster for a short amount of time. Breaks suppression but prevents to fire on the move.
- C Decoys: Drop countermeasures that have a probability to lure missiles.
- G – Smoke strike: Fire smoke artillery shells into the specified area.