Danganronpa V3: Killing Harmony - Board Game Cards and Their Effects - Magic Game World

Danganronpa V3: Killing Harmony – Board Game Cards and Their Effects

Danganronpa V3: Killing Harmony - Board Game Cards and Their Effects

While you advance on the board, you will randomly receive cards in two ways. Either by a random event with the monokubz or encountering another character. If you get the monokubz, the card received will be completely random, however, characters give a specific one when encountered.

 

 

Cards:

Move 0: Self-explanatory

 

Move 1: Self-explanatory

 

Move 2: Self-explanatory

 

Move 3: Self-explanatory

 

Move 4: Self-explanatory

 

Move 5: Self-explanatory

 

Move 6: Self-explanatory

 

Straight: move until reaching a corner

 

Success: surgery will result in success

 

Hope: Do not lose stats if you land in a despair square

 

Goodbye: change locations of other characters

 

Double Square: next square value is doubled

 

Encounter: move until you encounter someone

 

Course Change: Jump to a square of another course

 

High Jump: Jump to a random square

 

Double move: value of what you roll/move card you choose, is doubled

 

 

Character-specific Cards DR 1

Makoto: Move 1

Leon: Course Change

Hifumi: Move 6

Byakuya: Success

Kiyotaka: Move 2

Chihiro: Encounter

Mondo: Straight

Yasuhiro: Goodbye

Sayaka: Move 5

Celeste: Double Square

Sakura: Double Move

Asahina: Move 4

Junko: Double Move

Mukuro: Double Move

Kyoko: Move 3

Toko: Move 0

Genocider Syo: High Jump

Monokuma: Double Square

 

 

Character-specific Cards DR 2

Hajime: Move 2

Nagito: Hope

Nekomaru: Double Move

Gundham: Encounter

Souda: Move 1

Fuyuhiko: High Jump

Togami Imposter: Double square

Teruteru: Move 5

Ibuki: Move 4

Mahiru: Move 6

Peko: Straight

Hiyoko: Course Change

Mikan: Success

Chiaki: Move 0

Akane: Straight

Sonia: High Jump

Usami: Double Square

Monomi: Double Move

Izuru: Success

 

 

Character-Specific Cards DR v3

Shuichi: Move 3

Ouma: Double Square

Ryoma: Goodbye

Rantaro: Move 2

Gonta: Straight

Korekiyo: Course Change

Kaito: High Jump

Kibo: Hope

Kaede: Move 3

Miu: Success

Maki: Move 5

Tsumugi: Move 4

Himiko: Move 0

Tenko: Double Move

Angie: Move 1

Kirumi: Move 6

 

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    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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