Dark and Light - Harvesting - Magic Game World

Dark and Light – Harvesting

Dark and Light - Harvesting

Use an axe on trees to gather wood and apples, on stones to collect stone, and on dead animals to obtain meat, bones, and hide. When you farm barrels for coins in town, you’ll notice they often drop apples as well. Barrels yield the most resources if you just use your fists on them.

 

A pickaxe is primarily used on stone to gather sulfur and some stone, and on brown metal nodes, it provides copper or, in rare cases, iron. Using a pickaxe on trees yields twine (rattan), and on bushes, it yields hay.

 

A sword used on bushes gathers magic shards, berries, red flowers, grass, and hay. Use your staff with the first staff head you can craft on trees and rocks to obtain magic shards and other resources. The draining spell of the staff can also be used on dead skeletons and reapers to gather magic shards.

 

Throwing daggers are effective for obtaining more hide. Later on, you can use a tamed boar to gather wood, twine, mushrooms, spores, and berries if used on grass patches and bushes.

 

You can also tame a hyena for gathering hide, a longhorn for collecting stone and grass (the longhorn is versatile and gathers almost all resources except mushrooms, seeds, meat, hide, and pelt), and a kebo for farming stone and metal. Elephants are great for collecting wood, while Grut Stags gather twine and grass.

 

The scythe collects more apples from trees, fur from animals, and seeds from grass patches. Try it on elementals for farming cores. Boars are good for farming mushrooms. Fur can also be produced by tamed sheep, although they craft it slowly using grass.

 

If you’re having trouble killing or farming dead animals or metal nodes and have a crosshair enabled, aim slightly (1-3 centimeters) to the right of the target to successfully kill and gather from it.

 

Boulders generally provide stone but can yield copper when hit with a pickaxe. Brown copper nodes give copper, and occasionally, a bit of iron. Iron nodes are spiky and provide iron, with rare chances of yielding mithril. Mithril nodes are bluish metal with a blue crystal or glass top, which provide mithril. Lastly, darkstone and lightstone nodes yield their respective materials and may occasionally drop elemental cores (light/dark). These nodes are typically found in sewers or dungeons. Lightstone appears as a light blue crystal on mountain tops, especially in the elven areas, the floating rock, and a seaside meteor strike site surrounded by spiky rocks. They can also be found in the icy regions on snowy mountains, though even fur armor won’t protect against the cold there, so be prepared with healing runes.

 

The iron scythe is used to gather fur from dead animals and to harvest seeds and straw (level 15, melee crafting rank 3).

 

Grass patches give straw (hay), which can also be crafted in the campfire from grass. Be sure to remove it quickly, or it will burn.

 

Bones, hide, and fur are harvested from dead animals. Bramblehoppers are among the easiest to kill for these resources.

 

Charcoal is obtained from burning wood.

 

Iron and copper ingots are crafted by smelting ore.

 

The forge unlocks at level 15 in survival skill rank 4.

 

Mithril ingots are smelted from silica powder.

 

Quartz sand is used for crafting glass items and is created in the mortar using stone.

 

Sulfur ore is mined from boulders.

 

Sulfur powder, a flammable powder, is used for explosives and staff magic. It is crafted in the mortar.

 

The more you level up your attack skill, the more resources you’ll gather.

 

To view detailed information about your crafting menu, press Q while in your inventory.

 

  • 1 5

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

    View all posts
Subscribe
Notify of
guest

0 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments
0
Would love your thoughts, please comment.x
()
x