Dota Underlords – Assassins and Druids Build Guide
Assassins and Druids Build
This build requires eight heroes on your board to be at full force. It takes the offensive power of Assassins and pairs it with the healing capabilities of Treant Protector and Enchantress to make your offense survive longer.
In this build, your Treant Protector is your main tank. Make sure to put him in the front while equipping him with defensive items.
You should avoid getting another Demon as a support hero at all costs since it will deactivate this Alliance bonus because of Queen of Pain.
Core heroes
- -Treant Protector (Druid/Elusive)
- -Enchantress (Druid/Savage)
- -Sand King (Assassin/Savage)
- -Queen of Pain (Assassin/Demon)
- -Phantom Assassin (Assassin/Elusive)
- -Slark (Assassin/Scaled)
- -Templar Assassin (Assassin/Elusive)
- -Viper/Bloodseeker/Morphling (Assassins)
Active Alliance bonuses
- -Six Assassins (All Assassins gain a 10% chance to Critical Hit for 300% Damage.)
- -Two Druids (The lowest star ally Druid is upgraded a level.)
- -Three Elusives (All Elusive units gain +20% Evasion.)
- -Two Savages (Allies gain +10% Attack Damage.)
- -One Demon (All Demon units gain +50% Pure Damage. Active when you have only one type of Demon unit on the board.)
Support heroes
These heroes are some you can pick to activate a secondary alliance bonus based on the unpaired heroes you have after you get the core eight heroes.
- -Dragon Knight/Puck if you pick Viper, for Dragon bonus
- -Enigma/Razor if you pick Morphling, for Primordial bonus
- -Kunkka if you pick Bloodseeker, for Human bonus (or Heartless if you pick Fall From Grace.)
Variation: You can do something similar with two Druids, six Hunters.