Fell Seal: Arbiter’s Mark – Interactive Objects
Some battlefields have objects that can be interacted with by using a special action. These objects are usually marked with glowing yellow tiles during the deployment phase, and can be highlighted again during battle by pressing the Details button. Occasionally, interactive objects are hidden, so be on the lookout for secrets!
Interactive Objects
Types of Interactive Objects:
• Treasures: To open a treasure chest, stand next to one and select the Open action that appears in the character‘s list of commands. Treasures can only be obtained one time. Characters cannot open treasure chests while swimming.
• Gathering Spots: To gather a Crafting Component, stand next to a gathering point and select the Gather action that appears in the character‘s list of commands. Gathering points replenish after every battle. Characters cannot gather while swimming.
• Ladders / Stairs / Ropes: Some tiles can transport a character to a different area of the battlefield. The destination coordinates are specified when hovering the cursor over the yellow glowing tile in the Details screen or during the deployment phase. To use these, stand on the tile and select the Climb action that appears in the character‘s list of commands. The Climb action is only available if the character is able to stand in the destination tile.
• Burrows / Water Spouts: These tiles transport a character to a different area of the battlefield without using up their action. The destination coordinates are specified when hovering the cursor over the yellow glowing tile in the Details screen or during the deployment phase. To use these, simply move on top of them while the destination is unoccupied.
• Switches: To activate a switch, stand next to it and select the Activate action that appears in the character‘s list of commands. Switches can have various effects on the battlefield, like revealing new areas.