Halo: Reach: Armor Abilities Guide
/Instead of having equipment, as you did in Halo 3, each player gets to choose an armor ability.
Armor Abilities
Here are the abilities you can choose from and when they are most effective:
- Armor Lock – Provides the user with a few seconds of invulnerability (great for objective modes).
- Sprint – Provides the user with a quick burst of speed (good for all situations and modes, especially of the start when looking for power weapons).
- Drop Shield – Provides anyone who’s stood inside of it with protection, and also replenishes health (great for objective modes).
- Hologram – Creates a decoy of yourself to distract enemies (great for accessing rooms with limited entry points).
- Active Camouflage – Makes the player almost completely invisible, jams nearby enemy radars (useful for traversing across wide-open maps).
- Jet Pack – Allows you to gain vertical height quickly, gives you a height advantage (excellent for maps with multiple levels e.g. Sword Base).
- Evade – Allows you to evade gunfire and explosions quickly, can also be used to provide a quick burst of speed (good for maps with tights corridors and spaces).
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