Heroes of Hammerwatch: Console Commands
While playing the game, press Tilde ~ (The key above TAB) to display the console window.
Here is a list of the commands that a TAB press in the console lists.
Console Commands
Note: E_cheats was disabled in HoH. Commands with the cheats tag won’t work.
bgfx_debug_ifh
bgfx_debug_stats
bgfx_debug_trace
bgfx_debug_wireframe
bgfx_device_id
bgfx_renderer
bind
change_level
clear
clear_debris
clientfollowshost
condump
crash
cs_bgcolor
cs_fgcolor
cs_height
cs_show_build
cs_show_log
cs_show_log_count
cs_show_vars
cs_speed
debug_list_units
debug_unit_compare
debug_widgets
debug_widgets_borders
debugger
dirty_nav_graph
dump_unit_list
e_cheats
e_debris_limit
e_picmip
e_script_jit
e_singleplayer_networking
e_task_threads
e_threaded_body_creation
e_threaded_physics
e_threaded_update
g_adv_foliage
g_autoswitch_empty
g_autoswitch_pickup
g_dash_abort
g_debug_menu
g_debug_scripts
g_frametime_render
g_frametime_swap
g_frametime_total
g_frametime_update
g_gore
g_intro_logos
g_intro_logos_shown
g_language
g_laser_sight
g_local_player_marker
g_movedir_snap
g_player_markers
g_plr_skin
g_render_pos
g_scale
g_screenshake
g_start_difficulty
g_start_sessions
g_tile_effects
g_timescale
g_vfx_quality
g_wheel_accurate
g_wheel_always
g_wheel_nextprev
g_wheel_number
g_wheel_showammo
give_ammo
give_armor
give_experience
give_health
give_perk
give_stars
give_weapon
god
infiniteammo
infinitedash
kill
killall
knowall
levelup
list_flags
listenemies
load_save
lobby_members
lobby_say
net_stat_recv
net_stat_sent
noclip
plot
quit
r_bottom_padding
r_clear_color
r_debug_render_target
r_draw_bounds
r_draw_collision
r_draw_decals
r_draw_displacement
r_draw_glow
r_draw_ground_nodes
r_draw_icons_collision
r_draw_icons_lights
r_draw_light_debug
r_draw_lights
r_draw_locators
r_draw_nav_data
r_draw_origins
r_draw_outlines
r_draw_pathfinds
r_draw_physics
r_draw_physics_aabb
r_draw_physics_centroid
r_draw_physics_queries
r_draw_physics_shape
r_draw_ranges
r_draw_raycasts
r_draw_scripts
r_draw_scripts_compact
r_draw_scripts_lines
r_draw_scripts_lines_back
r_draw_scripts_lines_branch
r_draw_scripts_names
r_draw_shadow_shapes
r_draw_sprites
r_draw_text
r_draw_text_debug
r_draw_tiles
r_draw_xray
r_frame_batches
r_frame_environments
r_frame_triangles
r_frame_units
r_frustum_padding
r_hdr
r_light_decal_proj
r_lighting
r_masked_shadows
r_script_line_alpha
r_script_line_scroll
r_shadows
r_smooth_scrolling
r_top_padding
reload_assets
rg_brightness
rg_contrast
rg_crt_curve
rg_gamma
save
set_flag
show_menu
snd_debug
snd_driver
snd_volume
snd_volume_env
snd_volume_music
snd_volume_sfx
snd_volume_ui
snd_volume_voice
switch_weapon
toggle
track
track_comment
track_history
turbo
ui_chat_dialog
ui_chat_fade_time
ui_cursor_alpha
ui_draw_plr_names
ui_draw_vignette
ui_draw_widgets
ui_netricsa_enemies
ui_netricsa_items
ui_netricsa_notes
ui_netricsa_world
ui_txt
ui_txt_enemy_heal
ui_txt_enemy_hurt
ui_txt_enemy_immortal
ui_txt_pickup
ui_txt_plr_ammo
ui_txt_plr_ammo_max
ui_txt_plr_armor
ui_txt_plr_heal
ui_txt_plr_hurt
ui_waypoint_player
ui_waypoint_world
ui_weapon_selection
unit_id_high
unit_id_low
unit_id_max
unit_id_min
v_forced_aspect_ratio
v_fps
v_fps_limit
v_fullscreen
v_interpolate_frames
v_monitor
v_resolution
v_trap_cursor
v_vsync