Hiveswap: Act 1 Game Walkthrough - Magic Game World

Hiveswap: Act 1 Game Walkthrough

Hiveswap: Act 1 Game Walkthrough

Harley Manor

You’re playing as Joey unless specified here.

 

 

Joey’s Room

– Grab the tap shoes next to you.

– Walk left a bit, grab the keys from the lion plushie thing on the window seat.

– Grab the talkie on the floor.

– Walk left to the second portion of the room; open the closet.

– Play Simon Says (Y, YR, YRG), get batteries.

– Talk to Jude.

– Write in diary (on the desk).

– Leave for the hallway.

 

 

Hallway

– Walk towards the bottom of the screen to the next map.

– Open the closet.

– Tap dance! Viola, flashlight.

– Head back to the first map, then all the way back to the attic stairs (next map, right of the bedroom door in the archway if you’re confused).

– Take the stairs to the (surprise! Not really) locked door. Whoops.

– Head back and go downstairs to the living room (power should cut on the map prior).

 

 

Living Room

– There’s literally nothing here for you. Walk through to the kitchen. (Back door, just keep walking ‘straight’.)

 

 

Kitchen

– Turn off the radio, get the batteries from the compartment on the top left (held shut by bandaids).

– Power your flashlight.

– Walk right, go to the basement (back door in the mini hallway).

 

 

Basement

– Walk left, tap-dance the pile away.

– Click the breaker, start it up.

– Walk right and strife! (Tap-dance + Ballet away.)

 

 

Trophy Room

– Walk through the Kitchen (left) and Living Room (first panel you arrive in, to the right) to get here.

– STRIFE! (Dog treats x3)

– Pull the deer’s antler.

 

 

Treehouse | (Jude)

– Grab a green and red marble from the desk drawer, then grab the pouch.

– Click the pigeons and send them away (all three of them).

 

 

Kitchen

– Leave the Trophy Room and go back to the Kitchen.

– STRIFE! (Tap-dance, Flashlight, Spices (sparkly thing behind you on your right; grab this first!).)

– Cracker from the cabinet on the left; feed the birb.

– Take birb and marbles back to the Trophy Room.

 

 

Trophy Room

– Take the birb/marbles and put them on the tiger’s eyes on the right.

– Spin the globe. Viola, key.

– Head back towards the attic.

 

 

Living Room

– Joey: Get decked (just click the monsters on the right). Swap to Jude (top right icons if you have your panel open).

– Jude: Get flare gun from the box on the right and flares from the metal box on the left under the desk; load the gun and shoot a flare into the busted open wall from the window.

– Swap back to Joey, use the flashlight, then swap back to Jude.

– Rinse and repeat twice more.

 

 

Hallway

– BOOK IT FOR THE ATTIC.

– A/N: You can Game Over here by swapping to Jude. ;D

 

 

Attic

– Beeline for that portal bois (walk right, then straight back).

– Pull off the tarp, then move off to the side.

– Use the Very Obvious Key on the portal door.

 

 

Alternia

Any chats noted with (auto) happen automatically.

 

 

Dammek’s Basement

– Pick up the tablet on the floor and talk to Xefros (auto; I like Xerox better pfffft <3).

– Grab the piece of paper on the ground towards the cube of icky purple junk.

– Talk to Xefros again; walk over to the control panel by the forklift and play the (stupid) snake game on the tablet.

– The doors should unlock and Joey’ll run into the next room after seeing [Deercat]. Talk to Xefros once more (auto).

– Click the big ol’ screen and talk to Xefros /again/.

 

 

Xefros’ Balcony | (Xefros from here on for now.)

– Click the box, get the FLARP Manual, head inside.

 

 

Xefros’ Bedroom

– Use your telekinesis (top, middle purple hand icon) on the spoon pile. [Spoon!]

– Walk right to the tablet on the desk and talk to Joey (auto).

– Leave the room; walk through the hallway to the door on the right to enter the Game Room.

 

 

Game Room

– Get the bat from the wall with the spoon; head back out into the hallway.

 

 

Hallway / Living Room

– Walk right and go downstairs. Whoo.

– From the Living Room, walk left into the Kitchen.

 

 

Kitchen

– Grab the book from the table and a drink from the fridge.

– Head back upstairs to the game room.

 

 

Game Room

– Play the little door game. (YOU CAN’T TELL ME THAT ISN’T ERIDAN ON THE CAN.)

– Get the Lusus snacks and go back to the kitchen.

 

 

Kitchen

– Feed the lusus after naming it and get the hell out of dodge.

 

 

Backyard (?)

– Grab the software.

– Get beaned by rubble via missile.

 

 

Dammek’s Basement (Joey until End)

– Crawl on the pile of junk after talking to Xefros (auto) to get to Dammek’s… Uh. We’ll call this the Safe Room??

 

 

Safe Room

– Walk to the left and grab the giant book towards the bottom of the screen.

– Use the newly obtained green cube on the door panel.

– Congratulations, you triggered the security. Whoops.

 

 

Computer Room

– Click the panel on the wall to trigger the next snake game; talk to Xefros after failing (auto).

– Walk to the left to the next ‘map’, then to the right to the computer. Have Joey note the little paper on there with the scribbles.

– Head back to the panel and beat the stupid snake game.

– Hi [Deercat]! Time to book it to the kitchen!

 

 

Kitchen

– Talk to Xefros (auto).

– Click the cabinet for a bowl and the fridge for the milk (lower left of the door).

– Combine the two then click the door with the bowl of milk. This’ll feed [Deercat].

– Head upstairs into the… We’ll call this an Attic too.

 

 

Attic

– Grab the hoverpad and talk to Xefros (auto).

– Grab the vet bag from the couch in the back off to the left.

– Walk further left and remove the junk with the hoverpad, then talk to Xefros yet again (auto).

– Walk downstairs into the Safe Room and head back into the Computer Room.

 

 

Computer Room

– Walk left to the next panel; the one with the [Deercat].

– Use the book you got from the Safe Room on the [Deercat] to learn about it.

– It’s actually a Cuspidated Grimalkin but we’re going to keep calling it a [Deercat] too.

– Use the vet bag on the [Deercat].

– Ride the [Deercat]. Talk to Xefros (auto).

 

 

Xefros’ Backyard

– Talk to Xefros (auto).

– Use hoverpad on debris to free Xefros.

 

  • 1 5

    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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