MapleStory 2 – Assassin – Strengths and Weaknesses
Assassin – Strengths and Weaknesses
Expect to be flashy, to do the most damage in the game (IN THE LATE GAME, lvl 55-60, with all end game gear). Mid Ranged attack damage carry with heavy emphasis on solo performance. They are strong in the hand of a skilled player but unforgiving in the hands of a new player.
Assassins have the highest DPS in the game, no arguing about it, it’s all true, proven. They have access to 100% CRIT RATE, you can chain a lot of skills together and that’ll make your finger dance a lot, expect to deal the most damage in any fight. They also have the best combat dash mobility in the game that allows them to fast reposition to keep their distance.
Assassins are challenging because they’re mid ranged, so while they have distance, it’s not really far enough to be safe so they rely on consistent moving/dashing/kiting to make sure they survive.
Assassins are not the best waveclear class since their main AoE abilities have moderate cooldowns, so you’ll have to use the basic attacks most of the times and sometimes make sure the AoE skills lands on ALL of the mobs.
They have a good DPS but people should know when it is the best time to unload all of the skills and bursts, they require a lot of repositioning to avoid taking heavy damage and have high Spirit costs for skills, but very fun to be honest.
Thieves! … eh. no. please, no. Thieves are not good, they require TOO MUCH EFFORT for what little game, the only thing good about them is the poision damage that could add up, that’s it, nothing more, if you decide to play Thief, you are planning on getting your body well done with TRUE DAMAGE. Literally what little damage, with no defense. No arguing about it, all of us know it.