Might and Magic VII: For Blood and Honor - PROMOTION QUESTS - Magic Game World

Might and Magic VII: For Blood and Honor – PROMOTION QUESTS

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As with the previous games, there are many promotion quests to take on. This time there are three per class of characters but you can only take on one of the second quests depending on which path you choose early in the game.

 

 

A. 1st Promotions (Everybody can promote)

1. Knight to Cavalier: Almost across from the Erathia Healing Temple.

Destroy the undead in the haunted house in the Barrow Downs.

 

 

2. Thief to Rogue: William Lasker in the Erathia sewers.

Go to Lord Markham’s estate in Tatalia and steal the vase there.

 

 

3. Monk to Initiate: Bartholomew Hume in the Harmondale southern village.

Find the lost meditation spot in the Dwarven Barrows and pray there.

 

 

4. Paladin to Crusader: Next door to the Erathia bank.

Kill Wromthrax the Heartless (dragon) in his cave in Tatalia.

 

 

5. Archer to Warrior Mage: Avlee in the tent to the left of the guilds.

Sabotage the lift in the Red Dwarf mines in the Bracada Desert.

 

 

6. Cleric to Priest: Northwest Deyja near the Alchemy store.

Find the lost pirate map in the Tidewater Caverns in Tatalia.

 

 

7. Ranger to Hunter: Tularean Forest behind the magic shop on the north ledge.

Solve the secret entrance to the Faerie Mound in Avlee and speak to the King.

 

 

8. Sorcerer to Wizard: School of Sorcery in Bracada. Right-hand door.

Collect the six golem pieces and construct a complete golem.

 

 

9. Druid to Great Druid: Near the Tularean Forest stables.

Pray at the three stonehenge monoliths in Tatalia, Evenmorn Islands and Avlee.

 

 

B. Light Path Promotions (2nd Promotions)

1. Cavalier to Champion: East ridge of Bracada Maze.

Win 5 arena challenges at Knight Level.

 

 

2. Rogue to Spy: Bill Lasker in the Erathia sewers.

Go to Watchtower 6 in Deyja and move the weight from the top of the tower to the bottom of the tower.

 

 

3. Initiate to Master Monk: Bartholomew Hume in South Harmondale village.

Go to the Temple of Baa in Avlee and defeat the High Priest of Baa

 

 

4. Crusader to Hero: Erathia near Town Hall across from the inn.

Rescue Alice Hargreaves from William’s Tower in Deyja.

 

 

5. Warrior Mage to Master Archer: Harmondale in house behind the temple.

Retrieve the Perfect Bow from the Titan’s Stronghold in Avlee.

 

 

6. Priest to Priest of Light: In east Celeste in the first north door.

Purify the Alar of Evil in the Temple of the Moon on Evenmorn Isle.

 

 

7a. Hunter to Ranger Lord: Bracada north of docks in the small village.

Calm the trees in the Tularean Forest by speaking to the oldest tree.

 

 

7b. Talk to the oldest tree on the southern island in the Tularean Forest.

Find the Heart of the Forest in the Mercenary Guild in Tatalia and return it.

 

 

8. Wizard to Archmage: School of Sorcery in Bracada.

Find the book of Divine Intervention in the Breeding Zone in The Pit.

 

 

9. Great Druid to Arch Druid: Near the Tularean Forest stables.

Retrieve the bones of the Dwarf King from the tunnels between Stone City and Nighon and place them in their proper resting place in the Barrow Downs.

 

 

C. Dark Path Promotions (2nd Promotions)

1. Cavalier to Black Knight: Almost across from the Erathia Healing Temple.

Raid the Elven treasury at Castle Naven in the Tularean Forest.

 

 

2. Rogue to Assassin: Northeast town of Deyja.

Go to the Celestial Court in Celeste and kill Lady Eleanor Carmine. Return with proof.

 

 

3. Initiate Monk to Ninja: On the east side of the Pit in the southwest house.

Crack the code in the School of Sorcery in the Bracada Desert to reveal the location of the Tomb of Ashwar Nog’Nogoth. Discover it, enter, and return it.

 

 

4. Crusader to Villian: South Deyja near tower.

Capture Alice Heargreaves from her residence in Castle Gryphonheart and return with her to William’s Tower in Deyja.

 

 

5. Warrior Mage to Sniper: Northern tent in Avlee

Retrieve the Perfect Bow from the Titan’s Stronghold in Avlee.

 

 

6. Priest to Priest of Dark: Northwest Deyja near the Alchemy store.

Deface the Altar of Good in the Temple of the Sun on Evenmorn Island.

 

 

7. Hunter to Bounty Hunter: Tularean Forest behind the magic shop.

Collect 10,000 gold worth of bounties from the Bounty hunts in town halls.

 

 

8. Wizard to Lich: On the east side of the Pit in the southeast house.

Retrieve the Lich Jars from the Proving Grounds in Celeste.

 

 

9. Great Druid to Warlock: Southeast house in the main part of Nighon.

Retrieve a Dragon Egg from the Dragon Cave in Land of the Giants.

 

TOP 5 Upcoming Games for Fans of Might and Magic RPGs

 

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    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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Malcolm Dale
Malcolm Dale
January 4, 2021 02:48

Thanks this was a big help.

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