Might and Magic VII: For Blood and Honor - THE OBELISK Quest & Treasure (Puzzle Solution) - Magic Game World

Might and Magic VII: For Blood and Honor – THE OBELISK Quest & Treasure (Puzzle Solution)

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This is a quest in the game that deserves its own section. Nobody gives you this quest, but it’s a very useful one to figure out. Have you come to a small tower-like structure that reads a bunch of Mumbo Jumbo letters and lines? Each one means nothing by itself, but if you find and click on all 14 in the game, they will be a clue to finding some hefty treasure. All but 1 of them is outside (Stone City), and there is one in each area in the game (including Celeste and The Pit).

 

 

A. Locations

1. Harmondale- It’s in the northeast area surrounded by Goblins.

 

2. Erathia- It’s south of town in the Erathia Griffin Maze. Southwest corner.

 

3. Tularean Forest- It’s due north of the inn, in a crater in the hills.

 

4. Deyja- It’s in western Deyja, south of the crater village.

 

5. Bracada- It’s in the middle of the maze. Dead center of the entire area.

 

6. Celeste- It’s on the east side of town by the four Lords.

 

7. The Pit- It’s to the northeast of The Dark Temple.

 

8. Evenmorn Isle- It’s on the southwest island with the Specters.

 

9. Nighon- It’s in the northwest area surrounded by Rocs.

 

10. Barrow Downs- It’s southeast of Stone City among the Gogs.

 

11. Eeofol- It’s in the south area. Watch out for Titans.

 

12. Tatalia- It’s in the northwest area in the snow.

 

13. Avlee- It’s on a western island surrounded by Sprites.

 

14. Stone City- It’s in the Troglodyte Mines in the northwest corner.

 

 

B. Messages

1. p o h u w w b a

2. i n i n h i l _

3. r e d d i t o h

4. a _ e e t c o a

5. t s _ r e h m u

6. e u t _ _ i _ n

7. s r h t f n u t

8. _ v e h l g p e

9. f i _ e o _ o d

10. i v g _ w h n _

11. v e o s e o _ l

12. e _ l a r u _ a

13. _ _ d n _ r _ n

14. _ _ _ d _ _ _ d

 

 

C. THE ANSWER AND TREASURE

If you read it down, you will get the clue. It reads, “Pirates five one survive. Hide the gold under the sand. White flower, witching hour. Bloom upon a haunted land.”

 

It’s kind of a cheap clue. You can guess that the haunted land is the Evenmorn Isle but it says “under the sand.” That would automatically lead one to think of the east side where the Merchant Master sits on the sand. It is actually on the Skeleton Island to the southwest of the mainland. You will see a circle of stones. At midnight, some flowers will appear in the middle. Click on them with your disarmer, just in case.

 

By clicking on it, you win 100,000 gold. Inside are some weak items and some gold. Then there are two artifacts. I don’t know if they’re random or not, but I got the Hero’s Belt and Lady’s Escort.

 

A NOTE TO THE SMART @$$3$: Don’t just think you can read this section and go straight to the treasure. You MUST click on all 14 obelisks to activate the flowers.

 

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    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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