Might & Magic: Elemental Guardians – How to Join or Make a Guild
Taking on real humans in PvP matches is a blast, but nothing beats the warm glow of cooperative gameplay. Fortunately, Might & Magic: Elemental Guardians allows you to experience this glow — and earn exclusive rewards — by joining a Guild.
Here’s how. First, tap the Search button. You’ll be presented with a list of Guilds who are in search of new members. From here you’ll be able to see each Guild’s level, the conditions new applicants need to satisfy (more on that later), and the amount of stuff new members will be expected to do.
If none of the Guilds available seems like the right fit for you, why not create a new Guild of your very own? You can do this by tapping the Create button, whereupon you’ll be asked to name your Guild, provide a short description, and set the conditions of entry.
-Public or Private. A public Guild is one that anybody can join, while a private server takes applications. The upside of a private server is that you have more control over the intake. The downside is that you have to personally review every application.
-Minimum Wizard Level. This option lets you set a minimum level for members. You can make that level 10, 20, 30, 40, or 50.
-Minimum Arena League. And this option lets you set a minimum Arena League, rejecting players who haven’t got far enough.
The final step you need to take when creating a league is to pay the fee of 30 Seals. But why would you bother? What’s so great about being in a Guild? So many things.
Firstly, there’s the community. It’s just fun to share your experience with like-minded players from around the world.
Secondly, there are concrete perks in the form of Quests that you can only tackle as part of a Guild, yielding rewards that aren’t available to non-Guild members.
Thirdly, being in a Guild will set you up nicely for raids. These aren’t currently part of Elemental Guardians, but it’s widely assumed that they will be one day, so it’s a good idea to hit the ground running.