MORDHAU – When Should I Feint?
/That is up to you. Feinting can be incorporated into your playstyle, but I suggest you practice the “basics” before fixiating on feints. (Positioning, Parrying, Ripostes, Stamina Management, etc.)
Also, by constantly feinting in a pattern you risk your feints becoming more readable and less effective. Constant feinting/morphing exhausts stamina quickly.
Great times to feint include:
- Finishers: Your opponent is on the brink of death and you know one more hit will kill him. Feints are great finishers. Remember, dead people can’t feint you back.
- Defensive Players: Your opponent is playing defensively by backpeddling and/or you can’t get past his parries (This was what the feint was designed for).
- Chamber Baiting: Used when you know your opponent likes to chamber and you anticipate he will. Throw out a feint, and then chamber-feint (or kick) his chamber. This works quite frequently.
You can also chamber bait using a non-feint attack. Feint has a chance to force a panic parry, however, making it a better option.
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