NBA 2K20 – Finishing Badges
/Finishing Badges
Acrobat – Boosts the ability to hit high degree of difficulty layups. Spin, half-spin, hop step, euro-step, cradle, reverse and change shot layup attempts receive a significant boost.
Backdown Punisher – Increases the chances of a player successfully backing down their opponent. Allows players to have more success than normal when backing down a defender in the paint.
Consistent Finisher – Reduces the penalty for poorly released layups. Penalties for mis-timed layups are reduced, allowing players to make layups more consistently.
Contact Finisher – Improves the ability to convert contact layups and dunks in traffic. Slashers who play below the rim finish contact layups more successfully while dunkers are able to pull off more contact dunks.
Cross-Key Scorer – Boosts the shot percentage for layups when moving across the paint. Boosts the ability to make running hooks, layups, or close range pull-ups while driving across the paint.
Deep Hooks – Boosts the shot percentage when shooting hooks from a deep distance. Post hooks taken far from the basket receive less of a distance penalty than normal.
Dropstepper – Improves a player’s ability to effectively use dropsteps in the post. Allows for more success when attempting post dropsteps and hop steps, in addition to protecting the ball better while performing these moves in the post.
Fancy Footwork – Improves a player’s ability to beat defenders with an advanced layup or dunk gather. Players get past defenders more efficiently when performing euro, cradle, hop step, spin and half-spin gathers.
Fastbreak Finisher – Boosts a player’s Takeover meter when completing a dunk on a fastbreak. Gives an additional boost to a player’s Takeover meter when successfully dunking on a fastbreak.
Giant Slayer – Heightens the effectiveness of layups over taller defenders. Boosts the shot percentage for a layup attempt when mismatched against a taller defender and reduces the possibility of getting blocked.
Lob City Finisher – Improves the chances of completing a successful alley-oop dunk/layup. Improves a player’s ability to successfully finish an alley-oop layup or dunk. The shot must be taken before the receiver lands.
Pick & Roller – Increases shot percentage as the roller in a pick & roll. When rolling off the pick and roll, a shot boost is applied if the layup or dunk attempt comes within a few seconds after catching the pass.
Pro Touch – Gives an additional boost for having good layup timing. Gives an extra shot boost for having slightly early, slightly late, or excellent shot timing on layups.
Putback Boss – Increases shot percentage when attempting a putback after an offensive rebound. Boosts the shot attributes of a player that attempts a putback layup or dunk right after getting an offensive rebound.
Relentless Finisher – Reduces the fatigue effects from continually finishing at the rim with contact. Improves a player’s ability to take a lot of contact by reducing the energy lost when attacking the rim for contact shots.
Showtime – Boosts team’s Takeover meters after completing a highlight play. Gives an additional boost to a player’s Takeover meter and his/her teammates, when successfully completing an And-1 or flashy dunk.
Slithery Finisher – Improves a player’s ability to avoid contact when attacking the rim. Increases a player’s ability to slide through traffic and avoid contact during gathers and finishes at the rim.
Tear Dropper – Increases the chance of hitting floaters and runners. Improves a player’s ability to knock down floaters and runners.