No Man’s Sky – Graphics Performance Tweak Guide
The Settings and Their Effects
Tweaks can be made to your TKGRAPHICSSETTINGS file located in your:
\Steam\steamapps\common\No Man’s Sky\Binaries\SETTINGS folder
– TextureStreamingEx increases stability because it loads in lower quality textures before your pc can load in higher ones. setting this off will add more stuttering. leave it alone (in the case all textures ingame remain blurry and won’t load in higher quality ones you can turn this Off but it won’t do much good to your FPS)
– TexturePageSizeKb is the quality of those streamed textures, so by setting streaming to OFF, this will have NO effect. it has nothing to do with vram, and increasing it will defeat the purpose of texture streaming. just leave it alone
– NumLowThreads stands for low priority threading, it handles stuff like terrain generation, textures, ‘AI’, and other non-essential processes like loading files/textures/scripts. Leave this to its default value is probably for the best. if you want to tweak it try setting it to 0 or 1.
– NumHighThreads stands for high priority threading, it handles things like character models, base models, ship models, creature/plant models, the physics engine and so on. ONLY set this equal or 1 bellow your maximum amount of threads. (or once again leave it alone)
– Borderless VS Fullscreen: In general fullscreen will always give better performance because other windows applications will go on a break, while in borderless mode, everything stays fully active.
Nvidia Control Panel Tweaks (and possibly other videocards)
– Set Vsync to ON (or addaptive if it jumps from 60 to 30 constantly)
– Set Tripple buffering ON.
– Set maximum pre-rendered frames to 1.
These 3 should greatly help with stability in the game. You could also set Power management mode to Maximum performance if you have not already.