One Hour One Life – Jobs
We’ll put these in some named categories: Task, Relaxing, Simple, Average, Tough, and Veteran.
[Legend] (This is the recommended time to do and do not do these jobs)
Eve Age (EA) – Also known as eve camp.
Mass Berry Era (MBE) – Time of which the main berry plantation is created. (20+ berry bushes)
Tool Age (TA) – When all tools are created, sheep are also bundled in this age.
End Game (EG) – When after the main struggles end and things like housing and medical supplies are produced.
Beyond (Beyond) – The struggle to maintain infinitely.
(When to start doing these jobs – To what time you can still be doing these jobs)
(Short, non-full-life commitment, the difficulty varies.)
Task Jobs:
Pen digger or constructor (MBE – EG) – Creating a pen for sheep containment.
Baby Raising (Any Age/Era) – Raising a baby to capability.
Baby Tours (Any Age/Era) – Showing a baby around the civilization.
Fire Making (Any Age/Era) – Making a fire if there isn’t any around.
Antivenom Obtaining (EG – Beyond) – If there is no antivenom, gather all necessary resources to obtain.
Obtaining Sheep (MBE – TA) – Raising the preliminary sheep.
Obtaining Cows (MBE – TA) – Raising the preliminary cows.
Crock Cook (MBE – Beyond) – Cooking stew and creating sour kraut.
Hunting Non-Hostile Animals (EA – TA) – Hunting family mouflon and geese for technological advancement.
Gear Hunting (EG -Beyond) – Searching for and bringing back lost gear.
Potter (EA – EG) – Gathering clay and creating pottery (Bowls, plates, crocks) for the populous.
Town Crier (TA – Beyond) – Keeping an eye out for what the civ needs and allocating jobs as need be.
Gold Miner (Beyond) – Mining gold veins and bringing the gold to the populous.
Scout (EG – Beyond) – Riding in various directions to get the lay of the land to tell the populous.
Station Setter (EG – Beyond) Setting up fence posts in commonly used grounds. (Rabbits, iron mines, large wild berry patches, etc.)
(Relaxing Jobs are not necessarily simple, they are just feel-good time using jobs you can try life out on.)
Relaxing Jobs:
Goose Raising (EG -Beyond) – Raising Geese for food.
Role Playing (Beyond) – Giving people a change of pace by playing a role. (This job can be dangerous if your role doesn’t involve work)
Construction (TA – Beyond) – Creating flooring, and buildings.
Seal Hunter (EA – Beyond) – Clubbing seals and skinning them for their hides.
Simple Jobs:
Foraging (EA – MBE) – Gathering food from the wild, this can include: Berries, Cactus fruit, Wild Burdock, onion, and carrots.
Egg Collecting (EA- EG (End Game for geese.)) – Collecting eggs from goose ponds. (This job can be dangerous as a small child due to no food in swamps)
Kindling Collecting (EA – EG) – Gathering branches for kindling. (Depending on the state of greens difficulty may vary)
Berry Tending (MBE – Beyond) – Putting dirt on languishing bushes and watering them.
Milkman (TA – Beyond) – Delivering milk to the populous.
Average Jobs:
Stew Farming (MBE – Beyond) – Farming squash, corn, and beans for stew.
Berry Farmer (EA- MBE) – Growing berry bushes.
(Food) Carrot farmer (EA – MBE) – Growing carrots for food. (I suggest only doing this while waiting for berry bushes to grow)
Rabbit Hunter (EA – Beyond) – Snaring rabbits and waking up the rabbit population after they refresh.
Potato Farmer (TA – Beyond) – Farming potatoes for food.
Snake Stabbing (TA – Beyond) – Stabbing snakes.
Undertaker (EA – Beyond) – Clearing corpses out of busy areas.
Bread Baker (TA – Beyond) – Baking bread for the populous.
Rock Gatherer (MBE – Beyond) – Gathering rocks for use in wells or cisterns.
Basket Weaver (EA – Beyond) – Creating basket for the populous.
Pie Maker (MBE – Beyond) – Creating, and baking pies for the populous.
Wheat Farmer (EG -Beyond) – Farming wheat for the composters and chefs.
Tough Jobs:
Steel Maker (MBE – Beyond) – Creating steel for smithing.
Blacksmith (EA – Beyond) – Creating tools for the populous.
Wood Sorter (TA – Beyond) – Gathering, stacking, and managing wood stuff. (Only tough because it’s a tedious job)
Hunting Hostile Animals (MBE – Beyond) – Hunting bears, wolves, and boars.
Carrot Farmer (TA – Beyond) – Farming carrots for sheep and compost. (Tough because people eat them before you can use them all.)
Shepherd (TA – Beyond) – Feeding, shearing, and killing sheep.
Chef (EG – Beyond) – Creating foods like burritos and tacos.
Composter (TA – Beyond) – Creating compost.
Milkweed Farmer (TA – Beyond (Tough because rare to have spare resources to grow.) ) Growing milkweed for rope.
Veteran Jobs:
Protector (EA – Beyond) – Dispatching griefers and protecting important commodities.
Teacher (EG – Beyond) – Teaching new players what, how, and to do things.
Medic (TA – Beyond) – Keeping medical stations running, listening for attacks, and healing the (innocent) hurt and dying,
Griefer Eye (MBE – Beyond) – Determining whether a player is a griefer or not before they attack.
Undoing Grief (EA -Beyond) – Using, undoing, or the waste of resources that cannot be dispatched of in a positive manner.