Realm Royale – Standard Weapons & Damage
You can currently get many different types of weapons: crossbows, pistols, rifles, shotguns, swords, and one-off legendary weapons depending on your class. Each of these weapons have four different rarities: common (white), rare (green), epic (purple), and legendary (orange). Damage scaling for weapon rarities is 100%/120%/140%/160%.
CROSSBOWS
The Crossbow has some bullet lag and some drop, it’s decent for close to mid-range battles.
- Crossbow (Common): 310 Damage, per arrow.
- Crossbow (Rare): 372 Damage, per arrow.
- Crossbow (Epic): 434 Damage, per arrow.
- Crossbow (Legendary): 496 Damage, per arrow.
PISTOLS
The Poison Pistol fires multiple projectiles per shot. It has a very low range, with a considerable bullet drop. If you do hit someone, it deals damage over time to the target. Damage is based off multiple projectiles and the DOT that it applies to enemies.
- Poison Pistol (Common): 420 Damage, per bullet.
- Poison Pistol (Rare): 504 Damage, per bullet.
- Poison Pistol (Epic): 588 Damage, per bullet.
- Poison Pistol (Legendary): 672 Damage, per bullet.
The Revolver is basically your standard pistol that you find in most games.
- Revolver (Common): 400 Damage, per bullet.
- Revolver (Rare): 480 Damage, per bullet.
- Revolver (Epic): 560 Damage, per bullet.
- Revolver (Legendary): 640 Damage, per bullet.
RIFLES
The Slug Rifle is more of a midrange weapon, it has a bit of bullet lag on it.
- Slug Rifle (Common): 400 Damage, per bullet.
- Slug Rifle (Rare): 480 Damage, per bullet.
- Slug Rifle (Epic): 560 Damage, per bullet.
- Slug Rifle (Legendary): 640 Damage, per bullet.
The Heriloom Rifle is now more of a fast shooting rifle rather than a budget sniper rifle.
- Heirloom Rifle (Common): 300 Damage, per bullet.
- Heirloom Rifle (Rare): 360 Damage, per bullet.
- Heirloom Rifle (Epic): 420 Damage, per bullet.
- Heirloom Rifle (Legendary): 480 Damage, per bullet.
The Burst Rifle goes for the triple shot way.
- Burst Rifle (Common): 330 Damage, per triple shot.
- Burst Rifle (Rare): 396 Damage, per triple shot.
- Burst Rifle (Epic): 462 Damage, per triple shot.
- Burst Rifle (Legendary): 528 Damage, per triple shot.
SHOTGUNS
A good short-range weapon that shoots a wide spray of buckshot that doesn’t require pinpoint accuracy.
- Shotgun (Common): 500 Damage, per shot.
- Shotgun (Rare): 600 Damage, per shot.
- Shotgun (Epic): 700 Damage, per shot.
- Shotgun (Legendary): 800 Damage, per shot.
SWORDS
The Sword is a melee weapon that you can use on very close enemies. Be sure you are actually aiming at the target when swinging, it doesn’t really hit a target as a swing but only really on your crosshair.
- Sword (Common): 500 Damage, per swing.
- Sword (Rare): 600 Damage, per swing.
- Sword (Epic): 700 Damage, per swing.
- Sword (Legendary): 800 Damage, per swing.