Risk of Rain 2 – MUL-T - Character Guide - Magic Game World

Risk of Rain 2 – MUL-T – Character Guide

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MUL-T Character Guide

MUL-T

Health: 200 (+60 per level)

Damage: 12 (+2.4 per level)

Speed: 9 m/s

MUL-T is a character you unlock after succeeding the first map’s Teleporter event five times. Once that is done, MUL-T is available for you to play. To make this faster, I recommend you complete the first teleporter event, then go to second map and quit to menu there. Or just play the game normally and it’ll be there fast enough.

MUL-T is one of the easier characters to unlock, and is a fair upgrade to the Commando in terms of health and speed. MUL-T is very tanky and can take a beating. While they have the same damage, MUL-T has impressive skills in his robo-hands. Let’s look closer at them…

 

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Multifunctional

Passive

Multifunctional allows MUL-T to hold two equipment items at the same time, one for each of his weapons. Note that the equipments can be the exact same, so you can hold 2 Foreign Fruits and heal 100% HP whenever you wish. Fuel Cell becomes instantly better with MUL-T, and you can do interesting combos with the equipments. A very strong passive, capitalize on it by buying all the equipment boxes you can find to get interesting combos!

 

 

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Auto-Nailgun and Rebar Puncher

Cooldown: None

Turns out Rebar Puncher has no icon. This means this part will be for both weapons. Hopoo plz, Rebar Puncher icon wen

 

Auto-Nailgun

Auto-Nailgun is a very inaccurate, super high fire rate weapon that shoots for good damage. The first shot is also a shotgun-like 8 projectile round, good for taking care of masses. The very high fire rate makes on-hit items necessary. Tri-tip DaggerStun Grenade, but especially Leech Seeds. With how tanky MUL-T is, Leech Seed adding some life-steal on hit, add to that Soldier Syringe and you’ve got a hailstorm of blood-sucking nails. Effective. Just make sure to shoot the Auto-Nailgun at a very close range. Medium range will have few hits and is not effective.

 

Rebar Puncher

Rebar Puncher is basically the opposite of the Auto-Nailgun. It requires a second of charge time, offers slow fire rate but has practically infinite range and deals massive damage in a line, piercing enemies. You can effectively take out Lesser Wisps from very far away with such a weapon, and crowds don’t stand a chance. Critical hit items like Lens-Maker’s Glasses give chances to double the already massive damage, and items like Gasoline or Will-o’-the-Wisp add an extra oomph to those one-shot kills, leading to crowd destruction from afar.

 

In conclusion, both weapons are polar opposites used for different purposes and shifting between both using your R is vital to playing MUL-T optimally. They both stack effectively with different types of items, so plan accordingly which items you want most, or adapt your playstyle depending on your build.

 

 

3 7 Blast Canister
Cooldown: 6s

Blast Canister is MUL-T`s secondary ability. You throw a grenade that stuns enemies and deals 220% damage, then it drops 5 smaller stunning bombs who deal 44% each, for 5×44%. This ability is great to take out a large group of enemies with its high damage, but can also stun larger ones, making it good in nearly all situations. If the enemy is flying, forget about Blast Canister, as the 5×44% will never hit it. Backup Magazine will let you combo stun enemies,

 

 

4 6 Transport Mode

Cooldown: 8s

Transport Mode is MUL-T’s utility skill, enables him to gain more speed and armor while dashing forward quickly. You can steer MUL-T while moving and try to bump into enemies, dealing 250% damage and even higher damage depending on how fast you’re going. Since you’re Sprinting during the charge, items that activate on sprint like Rose Buckler and Energy Drink are effective. The damage really increases sharply with speed. A few Paul’s Goat Hoofand Energy Drinks and you’ll be dealing over 1000 damage per hit!

Transport Mode can also go through small enemies, but larger enemies stop the skill and puts you back in normal mode after knocking you backwards. Stone golemsbulls, most bosses and a few more are considered “Larger enemies”. Should be visual enough. Make sure to stack movement speed, and this “Utility” Skill becomes a damaging skill!

 

 

5 4 Retool

Cooldown: 1s

Retool is MUL-T’s special ability. It lets MUL-T swap between the Auto-Nailgun and Rebar Puncherat will. Since MUL-T has two equipment items, one is assigned to each weapon and you swap between both at the same time as swapping between weapons. Retool’s only purpose remains to swap between weapons/equipments, so there aren’t a lot of synergies here.

MUL-T remains an incredibly tanky character, gaining a lot of HP per level and having access to interesting regen option from Leeching Seeds, while keeping a very good escape option with the Transport Mode skill. Getting healing on MUL-T is imperial, due to his high HP. Cautious SlugBustling Fungus and Foreign Fruit are all valid options, especially Foreign Fruitdue to having two equipment slots.

 

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    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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