Settlements - Mount & Blade II: Bannerlord - Magic Game World

Settlements – Mount & Blade II: Bannerlord

Settlements - Mount & Blade II: Bannerlord

The population of Calradia is mostly concentrated in Towns, Castles and Villages, collectively called settlements. Towns and castles are the centers of districts that will also include two to five villages. These districts change sides when the town or castle is captured.

 

They are protected by garrisons – troops loyal to the settlement’s liege, who remain inside the walls at all times – and militia, troops whose loyalty is to the community, which can sometimes sally forth and pursue bandits but which also has the potential to become rebellious. Castles and towns are rated for Prosperity, Security and Loyalty.

 

The local economies of Calradia are often cyclical, with good times sowing the seeds for hard times. Prosperity will increase with trade and good governance, increasing revenues for the liege lord. But wealth brings problems, such overcrowding, increased food consumption, corruption, greater divisions between rich and poor, and tensions between longtime towndwellers and new migrants from the countryside.

 

The settlement’s security may fall, and loyalty will fall with it. If loyalty gets too low, a rebellion will break out if the militia outnumbers the garrison. A settlement is designated as one of the main Cultures in Calradia, which represents the language spoken by a majority of its residents.

 

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    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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