STAR WARS™ Battlefront™ II Cheats
Star Wars Battlefront II Console Commands
The console is used to enter additional commands that allow you to enable or disable features that you might not find in the in-game settings menu, and it’s easy to open the console, just press the tilde key (~) (the key above TAB).
Really Useful Console Commands
GameTime.MaxVariableFps (Console command used to cap your FPS with a float value)
PerfOverlay.DrawFps (Console command to activate the FPS overlay)
UIDrawEnable (Console command to disable and enable the entire user interface)
The Complete Console Command-List
Note: You can use the console command “list” without quotation marks in Star Wars Battlefront II it will show you a list of all console commands. But to this date, the following list should be very correct, but it can be that they add or remove new commands in the future:
UIDrawEnable
Window.PosX
Window.PosY
Window.Width
Window.Height
GameTime.MaxVariableFps
Render.DrawScreenInfo
Render.ResolutionScale
Render.FrameSynthesisScaleH
Render.FrameSynthesisScaleY
Render.VSyncFlashTestEnable
Render.OutputBrightnessTestEnable
Thread.ProcessorCount
Thread.MaxProcessorCount
Thread.MinFreeProcessorCount
Thread.JobThreadPriority
WorldRender.TransparencyShadowmapsEnable
WorldRender.MotionBlurEnabled
WorldRender.MotionBlurRadialBlurMax
WorldRender.MotionBlurQuality
WorldRender.MotionBlurMaxSampleCount
WorldRender.FrameSynthesisMode
WorldRender.FilmicEffectsEnable
WorldRender.EmitterSunTransmittanceMapEnabled
WorldRender.EmitterSunTransmittanceResolution
WorldRender.LightTileCombineOutdoorLightEnable
WorldRender.LightTileCsPathEnable
WorldRender.PlanarReflectionEnable
WorldRender.InterpupillaryDistance
WorldRender.SpotLightShadowmapEnable
WorldRender.SpotLightShadowmapResolution
RenderDevice.VSyncEnable
RenderDevice.TripleBufferingEnable
RenderDevice.RenderAheadLimit
RenderDevice.StereoConvergenceScale
RenderDevice.StereoSeparationScale
RenderDevice.StereoSoldierZoomConvergenceScale
RenderDevice.DxDiagDriverDetectionEnable
RenderDevice.Dx11Dot1Enable
RenderDevice.Dx11Dot1RuntimeEnable
PerfOverlay.Enable
PerfOverlay.DrawGraph
PerfOverlay.DrawGraphMethod
PerfOverlay.DrawCpuGraph
PerfOverlay.DrawGpuGraph
PerfOverlay.DrawFrameGraph
PerfOverlay.DrawVblankGraph
PerfOverlay.DrawFps
PerfOverlay.DrawFpsMethod
PerfOverlay.DrawFcat
PerfOverlay.FcatWidth
PerfOverlay.LegendDisplayFormat
PerfOverlay.FpsTimePeriod
PerfOverlay.FpsDisplayAlpha
PerfOverlay.FpsDisplayFormat
PerfOverlay.FpsDisplayScale
PerfOverlay.FpsDisplayOffsetX
PerfOverlay.FpsDisplayOffsetY
PerfOverlay.FrameFileLogEnable
NetworkPerfOverlay.Enable
Screenshot.Render
Screenshot.Format
Screenshot.LayerMode
PostProcess.ForceDofEnable
PostProcess.DofMethod
PostProcess.BlurMethod
PostProcess.SpriteDofEnable
PostProcess.SpriteDofHalfResolutionEnable
PostProcess.DynamicAOEnabled
PostProcess.DynamicAOMethod
PostProcess.ScreenSpaceRaytraceEnable
PostProcess.ScreenSpaceRaytraceDeferredResolveEnable
PostProcess.ScreenSpaceRaytraceSeparateCoverageEnable
PostProcess.ScreenSpaceRaytraceFullresEnable
Tips & Tricks
Classes
Assault
- Your dart gun reveals where the enemy is on the mini-map for a few seconds. As a new player this is priceless for older players who’ve unlocked other cards to help the team. It has a “fall” in flight so make sure to aim high enough to compensate.
Heavy
- If you crouch you can cover your feet to further protect yourself, at the sacrifice of your mobility. This is great for covering rooms or ambushing a team.
- Remember to use your shield. It’s almost as good as the Officer buff in adding life back to your bar. Yes, it slows you down, but pop it in fights you can’t win to buy your team time. You never know when someone will assist with a grenade or some other device and save your bacon just because your shield kept you alive an extra five seconds.
Officer
- You can press the interact key, default ‘G’, while standing next to your turret, to destroy it and instantly deploy a new one.
- Your turret explosion can be quite powerful, if you’re forced back and your turret is ignored, you can remote detonate it to do quite a bit of damage to your attackers.
- When using your Officer buff, remember that it only buffs in a cone in front of you. Wait until your teammates are in front of you before hitting that button!
- Pro-tip: When starting a new round and you find yourself in the front, do a 180 and hit that buff button, for a mass group buff.
- Using the Blurg, get the grip to help with aim, it makes the gun many times better. If you take four shots instead of exploding, it’s like a pistol version of the EE-4.
- Don’t underestimate the power of the officer.
- Your turret being destroyed WILL kill you if you stand too close, whether you detonated it, or the enemy simply shot it down. Standing near your turret will heal it, but if you aren’t careful you’ll both end up squished.
Specialist
- Use the Thermal Binoculars; they’re incredibly useful. If you can see enemies directly (los), you can tag them for allies to see.
Hero
- As a hero, you heal now! Most heroes will now heal up to about half their max health if they drop below it if they can avoid being shot. Use this to your advantage both to kill them, save them, or save yourself. If an enemy hero is running, focus and drop him, if your hero is running, take one for the team and stand in front. Their potential for usefulness is much greater than normal foot soldiers.
TIE Bomber
- The TIE Bomber can fire three missiles, and automatically at three different targets. Plus another two at a single target. So you can have three missiles chasing one person.
Y-Wing
- Always use that ion canon. It fires for and stuns ships around you, making them easy targets for your allies.
Game Modes
Galactic Assault
- As droids, Push Push Push the objective. When on the droid side I’ve noticed my team will lose more when folks fight around the MTT rather than near the Ion Blasters. Focus on where the Ion Blasters are spawning, and when the position changes try to rush forward to it. The clones can damage the MTT from as much as 100m away, and it’s quite easy for them to find an awkward safe angle to hit the MTT from, even if it’s being actively piloted. You get info about the ion carriers’ location, use it.
Strike
- Save your points for the Rocket Trooper. As much of the feedback will attest, it’s quite difficult for the First Order side to win this game mode, I found that if I took a Rocket Trooper and flew through the woods fast, I’d have more luck than with any other class.
- Takondona castle: As the First Order, speed is key. Once you have the artifact run in zig-zags towards the objective. Your teammates should try and stun, rather than kill, as they spawn where the objective is.
- Pro tip: Reinforcements can’t pick-up the objective.
Flying
- Lower Speed = tighter corners
- Always adjust your speed (console default is the left stick, on PC it’s ‘S’). The slower you go the tighter corners you can pull off.
Miscellaneous
- Play The Objective. Don’t just run/fly around blasting every enemy in sight. Actually, figure out what the objective is and work as a team to achieve it.
- There’s no “die” in “team”.
- If you see something shiny in the distance, DUCK! It’s probably a sniper taking aim.
- Don’t forget to swap your cards as needed, by level and situation. Seems rather “duh” but many forget.
- If a Heavy has their shield up, aim from above for headshots, or at their legs, to avoid the shield entirely.