Surviving Mars - Colonist Perks Guide - Magic Game World

Surviving Mars – Colonist Perks Guide

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Beneficial traits, representing various talents and abilities of the Colonist:

 

 

Perk – Description

Celebrity – Generates Funding when in the Colony.

 

Composed – All sanity losses are halved.

 

Enthusiast – Increased performance boost when at high Morale.

 

Fit – More health recovered when resting. Can work when health is low. +Exercise

 

Gamer – Gains sanity while gaming. +Gaming

 

Genius – Generates Research when in the Colony.

 

Hippie – Gains twice as much Comfort in gardens and parks.

 

Nerd – Gain a temporary Morale boost every time a new technology is researched.

 

Party Animal – Gains additional Comfort when satisfying social interest. +Social

 

Saint – Raises the Morale of all Religious people in the Dome. Benefits stack with each additional Saint.

 

Sexy – Greatly increased birth rate.

 

Survivor – Loses less Health without food, water, oxygen, or when living in an unpowered Dome.

 

Religious – Higher individual base morale. Low sanity never leads to suicide.

 

Rugged – No comfort penalties when eating unprepared food or having no residence.

 

Workaholic – Individual performance increased by 20, no penalty for heavy workloads.

 

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    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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