The Bard's Tale IV: Barrows Deep – Important Stats - Magic Game World

The Bard’s Tale IV: Barrows Deep – Important Stats

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Important Stats

Constitution

Your adventurer’s maximum health points.

 

 

 

Strength

Affects the amount of damage done by most attacks.

 

 

 

Armor Class

Every point of armor negates one point of incoming physical damage. Mental Damage and True Damage ignore armor.

 

 

 

Intelligence

Determines your Focus while channeling or using stances. This will also make some spells more powerful and dictate how well you can hold your liquor.

 

 

 

Opportunity Gems

Combat in The Bard’s Tale IV: Barrows Deep is turn-based. Starting out, you have three Opportunity, displayed as gems, to spend each turn. You will gain more as you progress. Your adventurers have Abilities that cost Opportunity to activate. Activate Abilities until you’re out of Opportunity before ending your turn. Unlike the other stats, Opportunity is a resource shared by your entire party.

 

 

 

Spell Points

Abilities that use Spell Points display Spell Point Gem icons directly on their Ability icon. The number of gems indicates the number of Spell Points they require to cast. The gems are either lit or unlit, based on how many Spell Points the character currently possesses. If the character lacks the Spell Points needed to cast the spell, the Ability icon is greyed out.

 

 

Unlike Opportunity, Spell Points are not a shared resource across your team. Spell Points are generated and stored on the individual character. Generate Spell Points by drinking Elixirs of Focus, meditating, or getting drunk. Some passives also generate Spell Points. Abilities that use Spell Points do not use Opportunity.

 

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    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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