The Escapists 2 – Area 17 – Alien Technology - Magic Game World

The Escapists 2 – Area 17 – Alien Technology

The Escapists 2 – Area 17 – Alien Technology

Preparation:

  • Get 50 intellect.

 

  • Find or craft the following items: 1 circuit board, 1 energy module (2 batteries + 1 wire), 1 radio receiver (found on guards), lightweight cutters or better, red keycard.

 

  • Take the red keycard and head west, above the blacksmith job, through those stairs to the fake moon landing set. Open the shuttle and take the empty cannister.

 

The Escapists 2 – Area 17 – Alien Technology

 

  • Go southeast through the stairs into the hangar with the UFO.

 

  • Have your friend turn off the generator located southwest of the map and cut through the fence. You can leave it open, guards never go there unless they follow you.

 

The Escapists 2 – Area 17 – Alien Technology The Escapists 2 – Area 17 – Alien Technology

 

 

The Escape:

  • Grab your circuit board, energy module, radio receiver and the empty cannister.

 

  • Head to the UFO through the hole you dug in the fence and escape using the above mentioned items.

 

The Escapists 2 – Area 17 – Alien Technology

 

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    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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