Titanfall 2 - Primary & Secondary Weapons Guide - Magic Game World

Titanfall 2 – Primary & Secondary Weapons Guide

Titanfall 2 - Primary & Secondary Weapons Guide

There are many primary and secondary weapons in Titanfall 2. Here you can see their features.

 

 

Weapons

 Primaries

Assault Rifles
R-201 Carbine

Full-auto and high accuracy

Damage 55
Accuracy 90
Range 65
Fire Rate 80
Magazine 24 bullets
Hemlok BF-R

Burst-fire assault rifle

Damage 75
Accuracy 80
Range 65
Fire Rate 80
Magazine 24 bullets
G2A5

Semi-auto precision rifle

Damage 90
Accuracy 85
Range 65
Fire Rate 33
Magazine 14 bullets
V-47 Flatline

Full-auto with a punch

Damage 70
Accuracy 45
Range 65
Fire Rate 60
Magazine 30 bullets
Submachine Guns
CAR

Consistent recoil SMG

Damage 40
Accuracy 85
Range 40
Fire Rate 70
Magazine 30 bullets
Alternator

Twin Barrel SMG

Damage 75
Accuracy 50
Range 40
Fire Rate 60
Magazine 20 bullets
Volt

Energy actuated SMG

Damage 35
Accuracy 90
Range 40
Fire Rate 38
Magazine 33 bullets
R-97

Rapid fire SMG

Damage 35
Accuracy 22
Range 40
Fire Rate 100
Magazine 40 bullets
Light Machine Guns
Spitfire

Steady fire rate with a punch

Damage 50
Accuracy 39
Range 75
Fire Rate 47
Magazine 80 bullets
L-Star

Rapid fire energy LMG

Damage 45
Accuracy 34
Range 75
Fire Rate 45
Magazine 35 bullets
X-55 Devotion

Ramps up fire rate over time

Damage 85
Accuracy 50
Range 75
Fire Rate 50
Magazine 55 bullets
Sniper Rifles
Kraber-AP Sniper

Scoped heavy rifle

Damage 100
Accuracy 60
Range 100
Fire Rate 15
Magazine 4 bullets
D-2 Double Take

Twin-fire sniper rifle

Damage 83
Accuracy 76
Range 100
Fire Rate 20
Magazine 12
Longbow-DMR

Semi-auto sniper

Damage 90
Accuracy 84
Range 100
Fire Rate 30
Magazine 6 bullets
Shotguns
EVA-8 Auto

Fully automatic shotgun

Damage 70
Accuracy 30
Range 20
Fire Rate 34
Magazine 6 bullets
Mastiff

Auto-loading shotgun with wide spread

Damage 80
Accuracy 89
Range 20
Fire Rate 15
Magazine 4 bullets
Grenadier
Sidewinder SMR

Rapidly fires micro-missiles

Damage 53
Accuracy 39
Range 68
Fire Rate 48
Magazine 20 bullets
EPG-1

Single

Damage 83
Accuracy 100
Range 100
Fire Rate 17
Magazine 5 bullets
R-6P Softball

Adhesive grenade launcher

Damage 71
Accuracy 65
Range 66
Fire Rate 19
Magazine 6 bullets
EM-4 Cold War

4-round burst grenadier

Damage 75
Accuracy 25
Range 55
Fire Rate 44
Magazine 20 bullets

Secondaries

Pistols
R-45 Autopistol

.45 cal full-auto pistol

Damage 36
Accuracy 44
Range 30
Fire Rate 69
Magazine 20 bullets
Hammond P2016

Precision semi-auto pistol

Damage 80
Accuracy 84
Range 40
Fire Rate 41
Magazine 12 bullets
SA-3 Mozambique

Controlled spread triple barrel shotgun pistol

Damage 57
Accuracy 44
Range 40
Fire Rate 27
Magazine 4 bullets
B3 Wingman

High-powered revolver

Damage 88
Accuracy 36
Range 40
Fire Rate 27
Magazine 6 bullets
Anti-Titan Weapons
Charge Rifle:

Charged precision beam Anti-Titan sniper

Damage 88
Accuracy 93
Range 100
Fire Rate 15
Magazine infinite
MGL Mag Launcher:

Magnetic grenade launcher

Damage 60
Accuracy 35
Range 25
Fire Rate 50
Magazine 6
LG-97 Thunderbolt:

Fires a powerful ball of electricity

Damage 68
Accuracy 100
Range 80
Fire Rate 12
Magazine 1
Archer:

Rocket Launcher with Anti-Titan lock-on

Damage 95
Accuracy 90
Range 90
Fire Rate 15
Magazine 1 bullet

 

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    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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