War on the Sea – Attacking with Aircraft


Attacking with Aircraft

Aircraft will use their weapons automatically when issued an attack order. A fighter will engage other aircraft in a dogfight with guns while a dive/torpedo bomber will determine the best weapon to attack with based on target, ordnance, and current altitude and will open/close bomb doors as needed.


Attacking with multiple aircraft can be done in 2 ways, as a formation or independently.




Select ONLY the leader of a flight and order it to attack a target.


Aircraft following this leader will hold formation and attack the target when the leader does.

Used for aerial torpedo and bombing attacks where dropping ordnance in a pattern or spread is desired.


Pattern and spread are based on formation and spacing of the flight. Modify this prior to ordering the attack.


Effective only when the flight is already in formation or will have sufficient time to reform before reaching the target.




Select ALL members of the flight and order them to attack a target.


Aircraft will break formation, act individually, converge on the target, and attack at will.


Used for dogfights, strafing, and rocket attacks or against stationary targets where spreading out the attack is not necessary.



Be careful not to bunch up a formation making it susceptible to anti-aircraft fire or enemy fighters!


Effective when the flight is already in formation or if scattered.


Best used with loose or spaced out formations so as not to bunch up your aircraft.




When using A (or the ATTACK button on the Orders panel) to issue an attack target command, the altitude your bomber is currently at will determine how it attacks:


– Above 2400ft (900m): Divebomb if it is a dive bomber, otherwise level bomb


– Below 900ft (300m): Skip bomb


– Otherwise: Level bomb




Skip bombing involves dropping bombs at a very low altitude so that they skip like a stone across the water to their target.


Dropping bombs at low altitudes (around 150 ft) and about 750-1000 yd away should cause them to strike the water and skip towards the target.


They may fall short, bounce over or hopefully skip into the target.


It takes practice and some luck to consistently score hits with this technique.


However, it does involve flying straight and low at enemy ships, exposing the attacker to anti-aircraft fire.




– A flight of aircraft may be split into smaller groups by ordering several members to “Form Up” on the controlled aircraft.


– Attack ships from multiple directions when possible to avoid anti-aircraft fire.


– Use Independent attacks on slow or stationary targets.


– Spread out Formation attacks against fast or maneuvering targets.


– Issuing a Formation attack using guns or rockets will automatically become an Independent attack; as firing guns or rockets in a pattern around a target makes little sense.


Finally, use the Battle Editor to set up aircraft attacks against various ships and practice tactics against moving targets and avoiding anti-aircraft fire.


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