Warhammer: Vermintide 2 – Leveling, Stats, Loot and Progression - Magic Game World

Warhammer: Vermintide 2 – Leveling, Stats, Loot and Progression

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  • Your Hero Power affects the damage you do, the number of enemies you cleave, and the impact of your blows (the extent to which enemies get staggered by them). However, on higher difficulties, enemies are harder to cleave and stagger.

 

  • You get 10 Hero Power for each 1 hero level, plus the average Power of your 5 equipped items. Max Hero Level is 30, and max Power on items is 300. Thus, the highest total Hero Power you can reach is 600.

 

  • Loot comes in five rarities: White, Green, Blue, Orange and Red. The rarity of the loot you get from chests and crafting depends on your Hero Level (of the hero you’ve selected before opening a chest or crafting an item), and also on the quality of the chest. So when you’re level 1 you will only get White items, while at level 30 you will get lots of Orange items even if you only play on the lowest difficulty. (But playing on higher difficulties will help a lot.)

 

  • Each White item only has Power attached to it, each Green item also has one Property (a variable numerical bonus to some stat like Crit Chance or Attack Speed), each Blue item has two Properties. Each Orange item has two Properties and one Trait (a unique bonus such as “Replenish 2 ammo on crit” – their numerical values don’t vary). Each Red item will also have two Properties and one Trait, but numerical values on their Properties will always be maxed out, which makes Red items superior to Orange ones.

 

  • The base damage for weapons of different rarities is the same. I.e., a white longsword and a red one will have the same base damage – the difference is that the white one only provides a Power bonus, while the red one also provides two extra stat bonuses and a trait.

 

  • The Power of items you get from chests and crafting depends on the highest average item Power you could have attained by equipping your best items for each slot (it doesn’t matter if you’ve salvaged any of those items). Simply put, the more chests you open and the more items you craft, the higher Power values you will be getting on new items. That means that if you level your Empire Soldier to 30 and open all chests you get while you’re at it, and then you switch to your level 1 Witch Hunter and start earning loot for him, the Power on your Witch Hunter items will be just a bit higher than what you last got for your Empire Soldier. Although the rarity of items will be worse – your Witch Hunter will only be getting White and Green items at first, even if your Empire Soldier is dressed in Orange and Red.

 

  • Here’s the explanation for some obscure Properties:

 

Curse Resistance – reduces the amount of Max Health you lose when your group carries one or two Grimoires.

 

Power vs Monsters – increases your Power against minibosses (Ogres, Stormfiends, Trolls and Chaos Abominations), and also against Packmasters.

 

Push/Block Angle – widens the frontal cone where you can block and push enemies for normal stamina cost. NOTE: the default block/push angle for each weapon can be seen in the weapon’s description in your Inventory screen (the arc above the stamina value).

 

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    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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