Wizard of Legend – Air Arcana Guide
Air Burst: Dash forward on a burst of air.
- Type: Dash
- Damage: 8
- Cooldown: 0 seconds (or n/a)
- Knockback: 8
Air Spinner: Throw a disc of air into orbit around you.
- Type: Basic
- Damage: 6
- Cooldown: 0 seconds (or n/a)
- Knockback: 5
Airborne Slam: Jump up high before slamming into the ground to create a burst of wind.
- Type: Standard
- Damage: 50
- Cooldown: 6 seconds
- Knockback: 40
Breaking Twister: A slow moving burst of air that slows and damages all nearby enemies.
- Type: Standard
- Damage: 3
- Cooldown: 7 seconds
- Knockback: 0 (or n/a)
Cyclone Boomerang: Hurl a rapidly revolving air current that returns to you.
- Type: Signature
- Damage: 15
- Cooldown: 3 seconds
- Knockback: 15
Dragon Blast: Summon a dragon made of wind to draw enemies in, then blast them away.
- Type: Standard
- Damage: 8
- Cooldown: 6 seconds
- Knockback: 0 (or n/a)
Evading Zephyr: Summon a current of air that causes all incoming attacks to miss while you are moving or using a basic arcana.
- Type: Standard
- Damage: 0 (or n/a)
- Cooldown: 12 seconds
- Knockback: 0 (or n/a)
- Duration: 4 seconds
Furious Tempest: Hold to charge up and release a stormy ball of wind – Implodes at maximum charge.
- Type: Standard
- Damage: 0 (or n/a)
- Cooldown: 6 seconds
- Knockback: 0 (or n/a)
Gust Burst: Dash forward with such force that enemies in the area are pulled into your wake.
- Type: Dash
- Damage: 5
- Cooldown: 0 seconds (or n/a)
- Knockback: -20
Gust Volley: Release a volley of piercing winds in a cone.
- Type: Standard
- Damage: 12
- Cooldown: 5 seconds
- Knockback: 20
Heroic Leap: Seize a foe and leap high into the air before crashing down.
- Type: Standard
- Damage: 5
- Cooldown: 6 seconds
- Knockback: -3
Mach Stunner: Fire off a series of sound waves that stun any enemies they strike.
- Type: Standard
- Damage: 3
- Cooldown: 7 seconds
- Knockback: 3
Mentis Imperium: Confuse foes around you, causing them to attack each other.
- Type: Standard
- Damage: 10
- Cooldown: 10 seconds
- Knockback: 10
- Duration: 4 seconds
Rushing Typhoon: Fly forward with a ring of tumbling winds that locks onto the first enemy struck.
- Type: Standard
- Damage: 5
- Cooldown: 6 seconds
- Knockback: 0 (or n/a)
Scales of Babylon: Lower active cooldowns and steal speed from enemies by blasting them with a burst of air.
- Type: Standard
- Damage: 25
- Cooldown: 10 seconds
- Knockback: 50
- Duration: 2 seconds
Shearing Chain: Rush forward while unleashing a flurry of wind slashes.
- Type: Standard
- Damage: 7
- Cooldown: 6 seconds
- Knockback: 12
Spiraling Typhoon: Draw in foes with a ring of tumbling winds before striking them away.
- Type: Signature
- Damage: 5
- Cooldown: 6 seconds
- Knockback: -10
Storm Draft: Release a burst of air that drafts foes and stuns them against walls.
- Type: Signature
- Damage: 20
- Cooldown: 5 seconds
- Knockback: 0 (or n/a)
Tearing Whirlwind: Rapidly spin forward and pull nearby enemies into your wake.
- Type: Standard
- Damage: 4
- Cooldown: 5 seconds
- Knockback: -20
Ward of Winds: Ward of air that slows enemies and increases all air damage done in the area.
- Type: Standard
- Damage: 0 (or n/a)
- Cooldown: 12 seconds
- Knockback: 0 (or n/a)
- Duration: 8 seconds
Whirling Tornado: Unleash a protective vortex of fierce winds.
- Type: Signature
- Damage: 8
- Cooldown: 6 seconds
- Knockback: -1
Whirling Wind Agent: Conjure an agent of wind that buffets foes with whirling winds.
- Type: Standard
- Damage: 5
- Cooldown: 15 seconds
- Knockback: 10
- Duration: 10 seconds
Wind Flurry: Unleash a quick salvo of cutting winds.
- Type: Standard
- Damage: 5
- Cooldown: 0 seconds (or n/a)
- Knockback: 3
Wind Slash: Summon arcs of slashing wind.
- Type: Basic
- Damage: 8
- Cooldown: 0 seconds (or n/a)
- Knockback: 4