Wizard of Legend – Earth Arcana Guide
Aegis Charge: Shield incoming attacks as you charge forward, and stun enemies in your path.
- Type: Standard
- Damage: 15
- Cooldown: 6 seconds
- Knockback: 20
Dragon Dive: Summon a tunneling dragon that drives away foes.
- Type: Standard
- Damage: 8
- Cooldown: 6 seconds
- Knockback: 25
Earth Knuckles: Pummel foes with gigantic earth fists.
- Type: Basic
- Damage: 16
- Cooldown: 0 seconds (or n/a)
- Knockback: 14
Earth Stomp Agent: Conjure an agent of earth that crushes foes.
- Type: Standard
- Damage: 15
- Cooldown: 15 seconds
- Knockback: 20
- Duration: 10 seconds
Earthen Aegis: Form a protective ring of stone shields.
- Type: Standard
- Damage: 5
- Cooldown: 8 seconds
- Knockback: 10
Earthquake Axe: Hurl a giant stone axe into the air that crashes down on enemies.
- Type: Standard
- Damage: 30
- Cooldown: 4 seconds
- Knockback: 15
Embracing Vines: Cultivate a row of entwining vines that roots foes.
- Type: Standard
- Damage: 25
- Cooldown: 6 seconds
- Knockback: 0 (or n/a)
Fadeaway Rhythm: Mark foes with a series of rocky strikes that explode as you leap back.
- Type: Standard
- Damage: 10
- Cooldown: 5 seconds
- Knockback: 15
Grasping Earth: Grasp all foes in the area with giant stone fists.
- Type: Standard
- Damage: 0
- Cooldown: 8 seconds
- Knockback:
Knockout Boulder: Hurl a boulder that stuns foes.
- Type: Standard
- Damage: 25
- Cooldown: 5 seconds
- Knockback: 10
Magnetic Follow-up: Generates a magnetic aura that causes basic arcana to hurl stone projectiles.
- Type: Standard
- Damage: 3
- Cooldown: 10 seconds
- Knockback: 1
- Duration: 5 seconds
Obsidian Cascade: Unleash a cascade of obsidian daggers.
- Type: Signature
- Damage: 12
- Cooldown: 6 seconds
- Knockback: 15
Rippling Rupture: Rupture the earth with rapidly tunneling vines to continually damage enemies in a line.
- Type: Standard
- Damage: 10
- Cooldown: 7 seconds
- Knockback: 5
Rock n’ Roll: Summon a pair of rocky buzzsaws that tear forward.
- Type: Signature
- Damage: 3
- Cooldown: 6 seconds
- Knockback: 4
Seismic Entry: Launch into the air and crash down on all nearby foes to stun them.
- Type: Standard
- Damage: 50
- Cooldown: 6 seconds
- Knockback: 10
Shattering Strike: Strike a boulder to shatter it into a ring of shrapnel.
- Type: Signature
- Damage: 25
- Cooldown: 5 seconds
- Knockback: 10
Spike Track: Tear forward and leave behind a trail of earthen spikes.
- Type: Dash
- Damage: 30
- Cooldown: 0 seconds (or n/a)
- Knockback: 10
Stalwart Defenders: Form a quartet of chess knights that leap to your defense.
- Type: Standard
- Damage: 15
- Cooldown: 6 seconds
- Knockback: 30
Stone Shot: Rapidly fire stones.
- Type: Basic
- Damage: 12
- Cooldown: 0 seconds (or n/a)
- Knockback: 10
Tectonic Drill: Drive forward and rock enemies with a giant drill made of stone.
- Type: Standard
- Damage: 10
- Cooldown: 6 seconds
- Knockback: 55
Terra Ring: Pulverize the ground to summon cascading rings of earth spikes.
- Type: Signature
- Damage: 15
- Cooldown: 5 seconds
- Knockback: 7
Toxic Bolas: Hurl bolas made of toxic vines to entangle and poison foes.
- Type: Standard
- Damage: 25
- Cooldown: 6 seconds
- Knockback: 0 (or n/a)
Toxic Trap: Tear forward while throwing behind a toxic bomb that poisons foes.
- Type: Dash
- Damage: 0
- Cooldown: 0 seconds (or n/a)
- Knockback: 0 (or n/a)
Ward of Stones: Form a ward of earth that periodically stuns foes and increases all earth damage done in the area.
- Type: Standard
- Damage: 0
- Cooldown: 12 seconds
- Knockback: 0 (or n/a)
- Duration: 8 seconds