Wizard of Legend - Earth Arcana Guide - Magic Game World

Wizard of Legend – Earth Arcana Guide

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Aegis Charge: Shield incoming attacks as you charge forward, and stun enemies in your path.

 

  • Type: Standard

 

  • Damage: 15

 

  • Cooldown: 6 seconds

 

  • Knockback: 20

 

 

Dragon Dive: Summon a tunneling dragon that drives away foes.

 

  • Type: Standard

 

  • Damage: 8

 

  • Cooldown: 6 seconds

 

  • Knockback: 25

 

 

Earth Knuckles: Pummel foes with gigantic earth fists.

 

  • Type: Basic

 

  • Damage: 16

 

  • Cooldown: 0 seconds (or n/a)

 

  • Knockback: 14

 

 

Earth Stomp Agent: Conjure an agent of earth that crushes foes.

 

  • Type: Standard

 

  • Damage: 15

 

  • Cooldown: 15 seconds

 

  • Knockback: 20

 

  • Duration: 10 seconds

 

 

Earthen Aegis: Form a protective ring of stone shields.

 

  • Type: Standard

 

  • Damage: 5

 

  • Cooldown: 8 seconds

 

  • Knockback: 10

 

 

Earthquake Axe: Hurl a giant stone axe into the air that crashes down on enemies.

 

  • Type: Standard

 

  • Damage: 30

 

  • Cooldown: 4 seconds

 

  • Knockback: 15

 

 

Embracing Vines: Cultivate a row of entwining vines that roots foes.

 

  • Type: Standard

 

  • Damage: 25

 

  • Cooldown: 6 seconds

 

  • Knockback: 0 (or n/a)

 

 

Fadeaway Rhythm: Mark foes with a series of rocky strikes that explode as you leap back.

 

  • Type: Standard

 

  • Damage: 10

 

  • Cooldown: 5 seconds

 

  • Knockback: 15

 

 

Grasping Earth: Grasp all foes in the area with giant stone fists.

 

  • Type: Standard

 

  • Damage: 0

 

  • Cooldown: 8 seconds

 

  • Knockback:

 

 

Knockout Boulder: Hurl a boulder that stuns foes.

 

  • Type: Standard

 

  • Damage: 25

 

  • Cooldown: 5 seconds

 

  • Knockback: 10

 

 

Magnetic Follow-up: Generates a magnetic aura that causes basic arcana to hurl stone projectiles.

 

  • Type: Standard

 

  • Damage: 3

 

  • Cooldown: 10 seconds

 

  • Knockback: 1

 

  • Duration: 5 seconds

 

 

Obsidian Cascade: Unleash a cascade of obsidian daggers.

 

  • Type: Signature

 

  • Damage: 12

 

  • Cooldown: 6 seconds

 

  • Knockback: 15

 

 

Rippling Rupture: Rupture the earth with rapidly tunneling vines to continually damage enemies in a line.

 

  • Type: Standard

 

  • Damage: 10

 

  • Cooldown: 7 seconds

 

  • Knockback: 5

 

 

Rock n’ Roll: Summon a pair of rocky buzzsaws that tear forward.

 

  • Type: Signature

 

  • Damage: 3

 

  • Cooldown: 6 seconds

 

  • Knockback: 4

 

 

Seismic Entry: Launch into the air and crash down on all nearby foes to stun them.

 

  • Type: Standard

 

  • Damage: 50

 

  • Cooldown: 6 seconds

 

  • Knockback: 10

 

 

Shattering Strike: Strike a boulder to shatter it into a ring of shrapnel.

 

  • Type: Signature

 

  • Damage: 25

 

  • Cooldown: 5 seconds

 

  • Knockback: 10

 

 

Spike Track: Tear forward and leave behind a trail of earthen spikes.

 

  • Type: Dash

 

  • Damage: 30

 

  • Cooldown: 0 seconds (or n/a)

 

  • Knockback: 10

 

 

Stalwart Defenders: Form a quartet of chess knights that leap to your defense.

 

  • Type: Standard

 

  • Damage: 15

 

  • Cooldown: 6 seconds

 

  • Knockback: 30

 

 

Stone Shot: Rapidly fire stones.

 

  • Type: Basic

 

  • Damage: 12

 

  • Cooldown: 0 seconds (or n/a)

 

  • Knockback: 10

 

 

Tectonic Drill: Drive forward and rock enemies with a giant drill made of stone.

 

  • Type: Standard

 

  • Damage: 10

 

  • Cooldown: 6 seconds

 

  • Knockback: 55

 

 

Terra Ring: Pulverize the ground to summon cascading rings of earth spikes.

 

  • Type: Signature

 

  • Damage: 15

 

  • Cooldown: 5 seconds

 

  • Knockback: 7

 

 

Toxic Bolas: Hurl bolas made of toxic vines to entangle and poison foes.

 

  • Type: Standard

 

  • Damage: 25

 

  • Cooldown: 6 seconds

 

  • Knockback: 0 (or n/a)

 

 

Toxic Trap: Tear forward while throwing behind a toxic bomb that poisons foes.

 

  • Type: Dash

 

  • Damage: 0

 

  • Cooldown: 0 seconds (or n/a)

 

  • Knockback: 0 (or n/a)

 

 

Ward of Stones: Form a ward of earth that periodically stuns foes and increases all earth damage done in the area.

 

  • Type: Standard

 

  • Damage: 0

 

  • Cooldown: 12 seconds

 

  • Knockback: 0 (or n/a)

 

  • Duration: 8 seconds

 

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    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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