Wizard of Legend – Relics Guide
Absorption Coil: A percentage of damage taken charges your signature arcana!
Agni’s Sparkler: Increases ferocity of your burn status effects!
Albert’s Formula: Receive signature charge when healed!
Amulet of Sundering: Increases all damage dealt!
Analytical Monocle: Increases critical hit chance!
Ancient Fountain Pen: Your charged signature arcana deals more damage every time you use it!
Antiquated Tabi: Adds a small chance to evade attacks!
Arcana Rewards Card: All gold costs for arcana are discounted!
Armor of Resolve: Increases armor while at low health!
Assassin’s Blade: Increases critical hit damage!
Auditor’s Talisman: Increases critical hit chance at low health!
Auger of Poetry: Increases resistance to earth based attacks!
Autograph Pad: Damage and movement speed is increased while signature arcana is charged!
Battery of Taranis: Increases lightning damage!
Berserker’s Axe: Increases damage dealt for a short while after taking damage!
Berserker’s Helm: Damage increased while at low health!
Bladed Buckler: Destroying an enemy projectile grants signature charge energy!
Blasting Sprite Aura: Summons a sprite that slows enemies! Only one sprite can be active at any time.
Boots of Frenzy: Defeating enemies grants a chance to temporarily add unlimited charges to your movement arcana!
Bracers of the Beast: Pressing forward into an attack immediately before impact allows you to guard the attack!
C-99 Piggy Bank: Gets heavier as you progress through the trials. Drop from inventory to open.
Calcifying Bonemail: Increases armor for a short duration after taking damage!
Calvin’s Sandy Shoes: Adds a chance to evade while at low health!
Captain’s Ring: Equipping arcana of differing elements increases damage!
Cartographer’s Quill: Increases damage based on how much of the map you have revealed! Damage increase lasts for the entire trial!
Chaos Scanner: Reveals health bars for all enemies in the Chaos Trials!
Charming Teddy Bear: Adds a chance to charm enemies when taking damage!
Cobalt Firestone: Summons an aura that damages nearby enemies!
Combo Gloves: Basic arcana have an extra combo!
Conqueror’s Belt: All Rogues and Archers have their spells limited! Only one Conqueror item can be in effect at a time.
Conqueror’s Cloak: All Mages and Summoners have their spells limited! Only one Conqueror item can be in effect at a time.
Conqueror’s Helmet: All Knights and Lancers have their spells limited! Only one Conqueror item can be in effect at a time.
Covert Ops Mask: After evading an attack, all of your attacks will be critical hits for a short duration!
Cushioned Flip-flops: Damage taken is expended from your signature meter while you have sufficient charge to shield the attack!
Dagger of Midas: Increases damage based on how much gold you currently have!
Dark Katana: Triples the critical hit chance for all melee arcana!
Dated Sunglasses: Enemy projectiles move slower, giving you more time to react!
Deafening Cymbals: Destroys all projectiles in the area when hit by a projectile!
Demi’s Thermos: Increases the duration of buff arcana!
Destructive Abacus: Defeating foes lowers active cooldowns!
Devi’s Bug Spray: Increases potency of your poison status effects!
Dice of the Nemesis: Adds a small chance of dealing massive damage with your critical hits!
Ebon Wolf’s Cloak: Increases fire and lightning arcana damage, but receive more damage from water and earth attacks!
Elemental Pointes: Using a dash arcana immediately after another arcana lowers cooldowns for all arcana of the same element as your dash!
Elven Ears: Remaining motionless for a short time causes you to disappear from sight!
Equestricap: Allows you gallop to max speed with ease!
Euphie’s Shawl: Increases armor!
Evening Gloves: Basic arcana chains are completed automatically!
Flak Gauntlet: Allows you to destroy enemy projectiles with melee basic arcana!
Fortune Cookie: Randomly empowers an arcana at the beginning of each stage!
Freezing Sprite Naya: Summons a sprite that freezes enemies! Only one sprite can be active at any time.
Friendship Bracelet: Increase damage and movement speed when you’re with a true friend!
Fuzzy Handwarmers: Prevents freeze status effect!
Gaia’s Shovel: Increases earth damage!
Giant’s Heart: Increases max health!
Glove of Midas: Increase gold gain for all wizards! Multiple gloves do not stack.
Greased Boots: Increases the distances traveled by dash arcana!
Grimoire of Ruin: Increases the damage of summoned agents!
Gummy Vitamins: Prevents poison status effect!
Healing Potion: Restores some health!
Heavy Travel Jacket: Increases armor for each relic held!
Hummingbird Feather: Briefly hover over pits!
Hunter’s Stiletto: Increase damage against foes that are inflicted with a status ailment.
Hyperbolic Train: Signature charges faster at low health!
Idealist’s Mirror: All arcana are empowered when at full health!
Ifrit’s Matchstick: Increases fire damage!
Igniting Sprite Vesa: Summons a sprite that burns enemies! Only one sprite can be active at any time.
Indra’s Copper Pipe: Increases duration of your shock status effects!
Infinity Marble: Signature charge stays active until used!
Insignia of Legend: A crest presented only to those who have cleared the Chaos Trials!
Jewelry Box: Picking up chaos gems heals for a small amount. Excludes gems collected from Council members.
Journal of Midas: Gain gold when defeating consecutive enemies without taking damage!
Kali’s Flower Diadem: When taking damage that would defeat you, gain full signature charge and briefly become immune to defeat!
Large Red Button: Regain full health every time an exit portal is used! Max health is reduced and health potions have no effect.
Leemo’s Leaf: Evade all attacks while dashing!
Lei’s Drum: Release a burst of lightning when taking damage!
Limited Edition Robe: Reduces damage taken to a maximum of 10% of max health!
Lotus Froststone: Summons an aura that freezes nearby enemies.
Memory Chainmail: Memorizes the last three attacks taken and reduces damage from attacks of the same type!
Merchant’s Cart: Increase damage based on number of relics in inventory.
Mercury’s Sandals: Increases movement speed!
Mirror Shield: Summons a shield that reflects one projectile! Shield breaks after reflect and respawns on a timer.
Museum Ticket: A ticket to Lanova Museum’s newly opened Chaos Trials exhibit!
Mystic Monopole: Increases knockback when striking foes!
Nerite Shell: Adds a chance to slow foes!
Neve’s Citrine: Holding seven lightning arcana increases critical chance! All arcana shocks foes!
Neve’s Emerald: Holding seven earth arcana increase health and armor and lowers stun and knockback!
Neve’s Quartz: Holding seven air arcana increases movement speed and evasion. All arcana slows foes!
Neve’s Ruby: Holding seven fire arcana increases damage! All arcana burns foes!
Neve’s Sapphire: Holding seven water arcana reduces all cooldowns and increases healing!
Nocturnal Sundial: Adds a chance that an arcana will not go on cooldown after use!
Noxious Dappercap: Adds a chance to poison foes!
Pathfinder’s Knapsack: On clearing the floor, receive a heal based on the map reveal percentage.
Pathfinder’s Map: Reveals the layout and main points of interest of the Chaos Trials!
Pazu’s Favorite Hat: Revive with low health when defeated! Hat can also create health orbs when dropped. This relic is destroyed on use.
Perfect Time Crystal: Signature damage, charge rate, and decay rate increased!
Permafrost Cube: Adds a chance to freeze foes!
Phoenix Talon: Adds a chance to burn foes!
Phyyrnx’s Hourglass: Activates when taking damage at low health and briefly removes the cooldown on all arcana!
Plaguing Sprite Dria: Summons a sprite that poisons enemies! Only one sprite can be active at any time.
Poem of Fiery Rime: Increases fire and ice damage! Adds a chance to freeze and burn foes to fire and ice arcana, respectively.
Pop-up Primer: Increases the number of summoned agents, but lowers their health!
Puffy Parka: Evade all critical hits!
Raffle Ticket: Adds a chance that an item purchased in the Chaos Trials will be free of charge.
Raspberry Cookie Box: Health orbs drop more frequently!
Reactive Vinemail: Releases a grove of rooting vines when taking damage!
Regenerative Inkwell: Using a fully charged signature arcana heals you instead of producing a signature spell!
Reinforced Bracers: Your projectiles destroy any other projectiles they strike!
Relic Rewards Card: All gold costs for relics are discounted!
Resolute Svalinn: Increases resistance to fire based attacks!
Ring of Recycling: Gain a shield every time a charged signature is not activated and times out.
Ring of Reserves: Adds more uses to all multi-use arcana!
Roxel’s Pendulum: Reduces all cooldowns!
Royal Flush: Equipping arcana of the same element increases damage!
Rudra’s Pinwheel: Increases air damage!
Sano’s Headband: You can no longer be interrupted while casting an arcana!
Scissors of Vitality: Sacrifice all standard arcana in your hand to revive from defeat!
Secret Wild Card: Your signature will take longer to charge, but can now be used twice on a single charge!
Shiva’s Water Bottle: Increases water damage!
Sidewinder’s Badge: All melee basic arcana have a secondary hit that deals reduced damage!
Singing Bowl: Not using arcana for a short period of time causes your next spell to be a critical hit!
Sinister Ledger: Increases all damage for every enemy defeated, but loses effectiveness when taking damage.
Sleepy Thunderstone: Summons an aura that calls down lightning on nearby enemies.
Sparking Sprite Etra: Summons a sprite that shocks enemies! Only one sprite can be active at any time.
Special Snowflake: Defeated enemies have a chance to explode and freeze nearby enemies!
Spell Thief’s Socks: Increase movement speed everytime an arcana is used! Speed is increased for each arcana on cooldown!
Spice Rack: Using an arcana of a different element reduces the cooldown of the previously used arcana.
Stanza of Frost: Increases ice damage! First half of the Poem of Fiery Rime.
Stygian Turtle Shell: Briefly become invulnerable after taking damage in quick succession!
Super Carrot Cake: Taking damage increases your max health up to a certain limit!
Super Sunscreen: Prevents burn status effect!
Supply Crate: The relic and arcana stores will instantly restock after purchase! Health potions are of short supply and will not be restocked.
Surefire Rocket: Signature charge no longer decays while building up!
Takeout Box: When healed for more than your maximum health, gain a shield equal to half of the excess heal amount.
Tapping Gloves: Following up a basic arcana with another arcana increases its critical hit chance!
Tea of Mercy: All heals increase your max health up to a certain limit!
Tears of Midas: Gain gold when taking damage!
Tesla Coil: Adds a chance to shock foes!
Thesis on Defense: Every point of damage taken adds a page to this thesis. Every 200 pages reduces all damage taken by 1. (Maximum 1000 pages)
Three Gorges Bulwark: Increases resistance to water based attacks!
Tozy’s Pocket Watch: Reduces cooldowns but also reduces signature charge rate!
Tracking Suit: Arcana of matching elements increases resistance to that element! Requires two or more arcana of the same element.
Unicorn Tail: Rainbows!
Vampire’s Eyeglasses: Regenerate health every time you land a critical hit!
Wallet of Vigor: Enables you to purchase items with health when you don’t have sufficient gold.
Wanderer’s Mechanism: Increases the damage of your signature arcana! Core of the Perfect Time Crystal.
Whimsical Explodium: Adds a chance that enemies will explode when defeated!
Yuna’s Storybook: Increases the duration of summoned agents!