WoW Classic – Class Differences between BFA and Classic - Magic Game World

WoW Classic – Class Differences between BFA and Classic

WoW Classic – Class Differences between BFA and Classic

The class system has undergone many revisions between BFA and Classic. Here are some of the top changes:

 

There are 9 classes, down from 12.

 

-Death Knights, Monks, and Demon Hunters were not available in Classic WoW.

 

-Paladins were limited to the Alliance, while Shaman were limited to the Horde.

 

-You cannot change your race, so picking the race/class combo you prefer is very important, as some are strong for DPS.

 

-Priests had unique racials based on their race.

 

-Druids had three talent trees, not four. Feral Combat was used for Guardian and Feral Druids.

 

-Rogues had the Combat specialization, not Outlaw.

 

-Hunters had an elaborate Pet Loyalty system, and Survival was a ranged DPS spec.

 

 

Talents and specializations were vastly different:

 

-Instead of picking a specialization within a class, and learning a set of unique abilities, you pick a class and the spec-flavored abilities come from talent points.

 

-The talent system was vastly more complex, with 51 points that can be placed into three trees, with abilities farther down the tree providing more powerful benefits.

 

-The option to dual-spec and save multiple talent builds was not present.

 

-Classic had the concept of Hybrids–roles that offered weaker DPS but had more utility and the capability to perform other roles in a pinch.

 

-Spells had ranks, and more unlocked at higher levels. You had to return to Class Trainers in capital cities to train these higher ranks.

 

-Many stats present in Classic are removed in BFA. Some of these stats were crucial to talent builds, such as abilities that increased Weapon Skill.

 

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    He is the founder and editor of Magic Game World. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday.

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