WoW Classic – Class Differences between BFA and Classic
The class system has undergone many revisions between BFA and Classic. Here are some of the top changes:
There are 9 classes, down from 12.
-Death Knights, Monks, and Demon Hunters were not available in Classic WoW.
-Paladins were limited to the Alliance, while Shaman were limited to the Horde.
-You cannot change your race, so picking the race/class combo you prefer is very important, as some are strong for DPS.
-Priests had unique racials based on their race.
-Druids had three talent trees, not four. Feral Combat was used for Guardian and Feral Druids.
-Rogues had the Combat specialization, not Outlaw.
-Hunters had an elaborate Pet Loyalty system, and Survival was a ranged DPS spec.
Talents and specializations were vastly different:
-Instead of picking a specialization within a class, and learning a set of unique abilities, you pick a class and the spec-flavored abilities come from talent points.
-The talent system was vastly more complex, with 51 points that can be placed into three trees, with abilities farther down the tree providing more powerful benefits.
-The option to dual-spec and save multiple talent builds was not present.
-Classic had the concept of Hybrids–roles that offered weaker DPS but had more utility and the capability to perform other roles in a pinch.
-Spells had ranks, and more unlocked at higher levels. You had to return to Class Trainers in capital cities to train these higher ranks.
-Many stats present in Classic are removed in BFA. Some of these stats were crucial to talent builds, such as abilities that increased Weapon Skill.