Wrestling Revolution 3D: Wrestler Attributes
When choosing which wrestlers to use, you may want to consider the following stats:
– Popularity is how “over” the character is (note that it is possible for a bad guy to be “over” without actually being well-liked). As a champion, this affects how many people they might draw to a show. In the ring, it determines how entertaining their actions are. More popular wrestlers are also more likely to have miraculous comebacks, making it harder for them to be pinned.
– Strength determines how powerful their attacks are (and therefore, how entertaining those attacks are). Such moves may also require this quality to be performed without error.
– Skill indicates how likely they are to counter a move or perform one of their own without error.
– Agility determines how fast they move and how far they can fly from a height. Such moves may also require this quality to be performed without error.
– Stamina determines how quickly their health recovers – both in the ring and outside of it. An unfit wrestler will not be able to perform at their best week after week.
– Toughness refers to their ability to absorb punishment – such as how many shots they can take before falling down and how quickly they can retaliate with an attack of their own. It also suggests how likely they are to submit, bleed, or get injured.
– Attitude is how cooperative the individual is or how likely they are to cause trouble.
– Happiness is literally how satisfied the person is with their current situation. This is not irrelevant because unhappy employees can also become uncooperative and unlikely to stay with the company.