WWE 2K25 PC Keyboard Controls Guide - Magic Game World

WWE 2K25 PC Keyboard Controls Guide

WWE 2K25

Keyboard WWE 2K25: Where friendly fire becomes very literal. Before you accidentally powerbomb yourself through a table, check these default controls.

 

 

WWE 2K25 Keyboard Controls

General Controls

Wake Up Taunt – 1

 

Taunt Crowd – 2

 

Taunt Opponent – 3

 

Change Payback – 4

 

Strap Removal (Only Available for Certain Characters) – Space + 4

 

Pause – Esc

 

 

Movement

Move – W S A D

 

Run – Left Shift (Hold)

 

Change Target – C

 

 

Attacks & Actions

Grab – L

 

Reversal – I

 

Light Attack – J

 

Heavy Attack – K

 

Pin – Left Ctrl + K

 

Pick Up / Drop Object – U

 

 

Re-Position Opponent

Left Ctrl + L

 

Left Ctrl + I

 

Left Ctrl + J

 

 

Special Moves

Payback – Space + I

 

Submission – Space + L

 

Signature – Space + J

 

Finisher / Super Finisher – Space + K

 

Quick Getup – O

 

Leap Frog / Drop Down – U (After Irish Whip)

 

 

Running Attacks

Running Light Attack – Left Shift (Hold) + J

 

Running Heavy Attack – Left Shift (Hold) + K

 

Running Grab – Left Shift (Hold) + L

 

 

Diving Attacks

Diving Light Attack – J (While on Top Rope)

 

Diving Heavy Attack – K (While on Top Rope)

 

Diving Grab – L (While on Top Rope)

 

 

Tag & Team Actions

Display Current Target / Swap Team Member (If Applicable) – V

 

Tag In / Tag Out Partner – U

 

 

Ring & Rope Actions

Climb Middle Rope – O (Tap)

 

Climb Top Rope / Exit Ring / Enter Ring – O (Hold)

 

Barricade Climb – O

 

Dive from Barricade – J / K / L

 

Quick Climb Top Rope from Ringside – W S A D + Left Shift (Hold) + O (Hold)

 

 

Grabs & Combos

After Grab (L)

Light Grapple Attacks – W S A D + J

 

Heavy Grapple Attacks – W S A D + K

 

Irish Whip – W S A D + L

 

Strong Irish Whip – W S A D + L (Hold)

 

 

After Light Attack (J)

Continue Combo – J / K / L

 

 

As Defender

Break Combo / Grab – J / K / L

 

 

Carry System

After Grab (L)

Powerbomb – O + W

 

Cradle – O + S

 

Fireman’s Carry – O + A

 

Shoulder Carry – O + D

 

 

While Performing a Qualifying Grapple

Interrupt into Carry – O

 

 

From Carry

Environmental Attack – J

 

Slam – K

 

Throw Over Ropes / Off Stage – L

 

Change Carry Position – Left Ctrl + J / K / L

 

 

As Defender

Escape Carry – L (Repeat)

 

 

Dragging System

After Grab (L)

Initiate Drag – U

 

 

While Dragging

Move – W S A D

 

Environmental Attack – J

 

Throw Over Ropes / Off Stage – L

 

Release Drag – U

 

 

As Defender

Escape Drag – L

 

 

Object Controls

Pick Up Object – U

 

Drop Object – U

 

Drop Object In / Out of the Ring – W S A D Towards Ropes + U

 

Primary Attack – J

 

Secondary Attack / Place Object – K

 

Throw Object – L

 

Climb Ladder – O

 

Rotate Ladder – U (Hold) + A / U (Hold) + D

 

Lift Opponent onto Table – Left Ctrl + I

 

 

Tag Team A.I. Commands:

  • Remove a Turnbuckle Pad: U + 1

 

  • Retrieve and Set Up a Table (If Available): U + 2

 

  • Attack the Opposing Team’s Illegal Partner: U + 3

 

  • Retrieve a Weapon and Slide It Into the Ring: U + 4

 

 

Special Guest Referee Actions:

  • Check Pin/Submission: Left CTRL + K

 

  • Call Rope Break: L

 

  • Grab Weapon from Target: L

 

  • Warn Target: J

 

  • DQ/Eject Target: K (Hold)

 

  • Count Pin: K

 

  • Cancel Pin/Submission Check: U

 

  • Drop Weapon from Ring: W, S, A, D + U

 

  • Toggle Between Referee and Wrestler Modes: V

 

 

Reversal and Taunting:

  • Reversal: I

 

  • Taunt: 2, 3

 

  • Argue with Target: J / 1

 

 

Match Types & Minigames:

Ladder Match:

  • Reach for Belt While Near Top of Ladder: U

 

  • Combination Buttons: L, K, J, I

 

 

Steel Cage Match:

  • Escape While Sitting on Cage: U

 

  • Call for the Door: U

 

 

Casket & Ambulance Match:

  • Open/Close Door: U

 

 

Wargames:

  • Find Weapon Before Entering Cage: U

 

 

Royal Rumble:

  • Attempt Elimination Target Leaning on Ropes: L

 

  • Rumble Finisher While Target Leaning on Ropes: Space + K

 

 

Trading Blows:

  • Start Trading Blows (Once Per Match): Hold J

 

  • Strike (Hold J and Release):

 

Knife Edge Chop: Hold J + D

 

Punch: Hold J + S

 

Slap: Hold J + A

 

Overhand Chop: Hold J + W

 

  • Taunt: 3 or 4

 

  • Fernando

    Fernando is doing what he always did, sharing his honest opinions about games whenever he can. The difference is now he is writing and not talking about it.

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